Daily Prizes

Overview Set Buildings Sequential Quests Daily Quests Quests by Chapter Grand Prizes Daily Prizes

Daily Prizes
Winter Magic

Just like the second quest giver reveals one new quest per day, we get a chance at a different daily exclusive building each day.

Because the event is running first on beta, we are able to acquire a few of these in advance, but the full list will not be available until the beta event concludes.

Note that each ‘day’ runs on GMT, so for US players, the new day begins at 7pm Eastern of the previous evening.

Keep in mind that all buildings which provide more than culture and/or population require a road connection!

NOTE: This page is updated daily, shortly after the daily reset time. If you are not seeing information for the most current day, do a ‘hard refresh’ on your browser to be sure you are not accessing a previously cached version of the page that may be outdated. For most browsers, this can be accomplished by holding ‘ctrl’ while clicking the refresh button or pressing ‘F5’.

Produces your 1st tier boosted good + 1.

  • Marble +1 = Steel
  • Steel +1 = Planks
  • Planks +1 = Marble

For chapters 6-8, produces your 3rd tier boosted good + 1.

  • Elixir +1 = Magic Dust
  • Magic Dust +1 = Gems
  • Gems +1 = Elixir

Provides one 5% supplies instant or one 3 Ancient Wisdom instant every 48 hours depending on chapter.

Expires 100 days after placed from inventory.

Produces your 2nd tier boosted good + 1.

  • Crystal +1 = Scrolls
  • Scrolls +1 = Silk
  • Silk +1 = Crystal

Expires 50 days after it is placed from inventory.

Provides one 5% supplies instant or one 3 Ancient Wisdom instant every 48 hours depending on chapter.

Expires 100 days after placed from inventory.

Produces your 3rd tier boosted good + 1.

  • Elixir +1 = Magic Dust
  • Magic Dust +1 = Gems
  • Gems +1 = Elixir

For chapter 6-8 buildings, produces your 3rd tier boosted good + 1.

  • Elixir +1 = Magic Dust
  • Magic Dust +1 = Gems
  • Gems +1 = Elixir

For chapter 6-8 buildings, produces your 3rd tier boosted good + 1.

  • Elixir +1 = Magic Dust
  • Magic Dust +1 = Gems
  • Gems +1 = Elixir

For chapters 6-8, produces your 3rd tier boosted good + 1.

  • Elixir +1 = Magic Dust
  • Magic Dust +1 = Gems
  • Gems +1 = Elixir

 

 

 

Overview Set Buildings Sequential Quests Daily Quests Quests by Chapter Grand Prizes Daily Prizes