Elixir Tournament Tips & Tricks

Tips & Tricks
ELIXIR Tournament

Are you ready for the next Elixir Tournament?

Read below to learn which goods to stock up on and which units to train to be sure you’re as prepared as possible to help your fellowship win big in the next tournament!

Summary

Get Prepared

Whether you’re a caterer, a fighter, or a little of both, these tips will help you ensure you’re ready for the types of goods and units you’ll need the most for the best tournament performance.


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GOODS

These are the goods you’ll use the most of for catering in the Elixir Tournament:

Marble
Marble
Crystal
Crystal
Elixir
Elixir

EXTRAS

If you have any Orc Strategists from winning Grounds of the Orc Strategist in past events, this is a great province to use them!

Orc Strategist

Training – Elves

Train plenty of the following types of fighters to ensure you’ll have the best units to handle the Shady Characters found in the Elixir provinces:

BEGINNER
Golem
Golem
Treant
Treant
Archer
Archer
Sword Dancer
Sword Dancer

Players in chapter 1 will find this to be a very difficult province. Train mostly Sword Dancers to use against the Drone Riders, Thieves, and Bandits. Train Archers to use against the Orc Generals.

Once you have unlocked Treants and Golems, train more of these and just a few archers to use against the Orc Generals.

INTERMEDIATE
Golem ll
Golem II
treant II
Treant II
Archer II
Archer II
Blossom Mage
Blossom Mage

Continue to train mostly Golems. Train some Treants for encounters featuring one or fewer Bandits.

Train a few Archer II or Blossom Mage for encounters featuring 2 or more Orc Generals.

ADVANCED
Granite Golem
Granite Golem
Elder Treant
Elder Treant
Dryad II
Dryad II
Blossom Mage II
Blossom Mage II

Although the Faineant Frog specializes against Light Melee Units, we found that in this province, they only performed better than the Golems in encounters against Light Melee units exclusively. The Granite Golems performed much better in encounters featuring one or more Orc Generals and Bandits.

Train Dryad II instead of Archers, and train some Blossom Mage II to use against the Orc Generals.

Training – Humans

Train plenty of the following types of fighters to ensure you’ll have the best units to handle the Shady Characters found in the Elixir provinces:

BEGINNER
Mortar
Mortar
Paladin
Paladin
Crossbowman
Crossbowman
Axe Barbarian
Axe Barbarian

Players in chapter 1 will find this to be a very difficult province. Train mostly Axe Barbarians to use against the Drone Riders, Thieves, and Bandits. Train some Crossbowmen to use against the Orc Generals.

Once you have unlocked Paladins and Mortars, train more of these, and train just a few Crossbowmen to use against the Orc Generals.

INTERMEDIATE
Orc Strategist
Orc Strategist
Paladin II
Paladin II
Crossbowman II
Crossbowman II
Priest II
Priest

Train Orc Strategist instead of Mortars, and Train Paladins for encounters featuring one or fewer Bandits.

Train just a few Axe Barbarians for encounters featuring only Dryads and Bandits.

Train a few Crossbowmen II or Priests for encounters featuring 2 or more Orc Generals.

ADVANCED

Orc Strategist II
Blessed Paladin
Blessed Paladin
Dryad II
Dryad II
Sacred Priest
Sacred Priest

Although the Fainient Frog specializes against Light Melee Units, we found that in this province, they only performed better than the Orc Strategist in encounters against Light Melee units exclusively. The Orc Strategist performed much better in encounters featuring one or more Orc Generals and Bandits.

Train Dryad II instead of Crossbowmen, and train Sacred Priests to use against the Orc Generals.

 

THE ENEMIES

Drone Rider II
Drone Rider

Light Melee
Moves: 4 Spaces
Attacks: 1 Space

Thief
Thief

Light Melee
Moves: 3 Spaces
Attacks: 1 Space

Bandit
Bandit

Light Range
Moves: 3 Spaces
Attacks: 4 Spaces


Orc General

Heavy Melee
Moves: 2 Spaces
Attacks: 1 Space

NOTE: After the first few provinces the Drone Riders are replaced by Ancient Orcs. Both units move 4 spaces and attack 1 space away.

TACTICS TO CONSIDER

In encounters featuring both Drone Riders and Thieves, go after the Drone Riders First. Their attack is stronger than the Thieves but their defense is weaker.

Drone Rider II

21-26

88

4

1

Thief

18-24

98

3

1

Fights with large combinations of all 3 enemy types will be the most difficult

We recommend these be catered or fought manually using a mix and match of your fighters according to the obstacles on the battlefield, especially after round 3 of the tournament.

AUTO-FIGHT

Most tournaments in the first few rounds can be won with auto-fight. This can be a great option for fighting novices to still be able to use a mix of resources (units and goods) so more tournament provinces and rounds can be won.

For many of the first rounds of fights, if you pick the right match ups, the fight is easy enough for auto-fight to do as good of a job as manual fighting would do for far less effort.

Of course, choose at your own risk. The more difficult the fight, and the more even the match-up, the more likely it is that you are nearly guaranteed to lose far more units with auto-fight than with manual fight.

AUTO-FIGHT ELVES

BEGINNER

5 Golems or a combination of Golems and Archers

OR

+

INTERMEDIATE

5 Golems II or a combination of Golems II and Blossom Mage

Golem ll

OR

Golem ll

+

Blossom Mage
ADVANCED

5 Granite Golems or a combination of Granite Golems and Blossom Mage II

Granite Golem

OR

Granite Golem

+

Blossom Mage II

AUTO-FIGHT HUMANS

BEGINNER

5 Mortars or a combination of Mortars and Priests

Mortar

OR

Mortar

+

Priest
INTERMEDIATE

5 Orc Strategists or a combination of Orc Strategits and Priest II

Orc Strategist

OR

Orc Strategist

+

Priest II
ADVANCED

5 Orc Strategists II or a combination of Orc Strategists II and Sacred Priests

Orc Strategist II

OR

Orc Strategist II

+

Sacred Priest

MANUAL-FIGHT

Manual fight is recommended in most instances for fewer losses of units. Manual fight may or may not make a significant difference compared to auto-fight in the easiest battles (usually only the first round of the tournament for each province.)

Use Mortars, Golems or Orc Strategists
vs
Bandits, Thieves, Drone Riders and one or fewer Orc Generals.

Work on all other units until the Orc General gets closer to your fighters. Try to hit him with all of your fighters on the same turn, as they will do the most damage to any of these units.

Mortar
Golem
Orc Strategist

Use Paladins or Treants
vs
Thieves, Drone Riders, Orc Generals and one or fewer Bandits

Paladin
Treant

Use Archers/Crossbowman/Dryad or Priest/Sorceress/Blossom Mage
vs
Mostly Orc Generals.

Archer
Crossbowman
Mist Walker

OR

Priest
Sorceress
Blossom Mage

Use combinations of Golems/Mortars/Orc Strategists and Priest/Sorceresses/Blossom Mage
vs
large combos of all 3 enemy types.

Golem
Mortar
Orc Strategist

+

Priest
Sorceress
Blossom Mage

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Elixir Tournament Tips & Tricks