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Overview | Lost Items | Evolving Building | Quests | Grand Prizes | Daily Prizes |
All AboutElvenar
The misty Forest
The Elvenar event, “Misty Forest” began on beta October 1st, 2020 and will continue through October 20th, 2020.
It has not yet been announced on live worlds.
Please keep in mind that there can always be differences in event layouts, balancing and prizes between Beta and Live release.
SUMMARY
EVENT STORY
Dear Humans and Elves,
On a dark, moonless night, mists flood the city and the woods around it. Residents are anxious and mostly stay inside their homes. While wandering through the city and making sure everything is okay, you see what seems to be candlelight coming from the woods. Who would possibly go out to the woods at this time of the night? Getting closer, you hear a woman’s voice, and she sounds worried. When she notices you, she gets a huge jump scare and lets out a scream.
“AAAAAAHHH! Oh lord, you scared me there. I thought you were some sort of ghost or something. Like an evil one, not the nice type, you know?” she says while collecting her breath. “Did you see Bruno on your way here? He is yay big, bright green, and a cat spirit – you cant miss him, he is always floating around. You see, I was brewing this potion when Bruno knocked over one of the ingredients, and it all went up in the air. I tell you what, if you help me find my things and rebuild my house, I will reward you.”
Will you be able to make your way through the Misty Forest, collect all her belongings and help her rebuild her home?
EVENT DESIGN
This event uses a new mechanism and it offers an evolving building for a prize.
- Collect Magic Ingredients by completing quests and finding them around your city.
- Use the Magic Ingredients to buy light sources from the Witch’s Shop
- Clear the mist out of the Forest using the light sources to find Friendly Spirits, Light sources, and Lost Items (Chests).
- Collect the Friendly Spirits to help the Witch rebuild her hut to reveal the next Grand Prize.
COLLECT MORE Magic Ingredients
Most events include an offer early on to purchase a special building that will add 1 extra event currency for each time you collect one from around the city.
Event Outpost Details
Stash Outpost - 2x2 | |||
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Chapter | ![]() ![]() | Other | |
Total | Per Tile | ||
1 ![]() | 220 | 55 | +1 Event Currency with each collection from around the city |
2 ![]() | 250 | 63 | |
3 ![]() | 310 | 78 | |
4 ![]() | 350 | 88 | |
5 ![]() | 400 | 100 | |
6 ![]() | 500 | 125 | |
7 ![]() | 630 | 158 | |
8 ![]() | 760 | 190 | |
9 ![]() | 1440 | 360 | |
10 ![]() | 1,760 | 440 | |
11 ![]() | 2,200 | 550 | |
12 ![]() | 2,600 | 650 | |
13 ![]() | 3,200 | 800 | |
14 ![]() | 3,900 | 975 | |
15 ![]() | 4,500 | 1,125 | |
16 ![]() | 5,600 | 1,400 | |
17 ![]() | 6,500 | 1,625 | |
18 ![]() | 7,700 | 1,925 |

Using Magic Ingredients
Use Magic Ingredients to purchase Light Sources from the Witch’s Shop, in order to clear the mist out of the Forest for a chance of one of several prizes.
Using Light Sources
Use Light Sources to clear the mist from the forest. There are 3 kinds of light sources: Candles, Lanterns, and Flash Flask
It is very important to remember you cannot simply randomly click around the tiles to reveal them. Many people found it easier to go from the far left, and move your way towards the right.

The Candles are used to clear one tile at a time.

The Lanterns are used to clear a vertical column of tiles at a time. Keep in mind if there are any obstacles present with in the column, they are blocked.

The Flash Flask are used to clear all surrounding tiles, for a total of 8 tiles. Remember, if the surrounding tile is already revealed, it will still be counted as part of the 8 tiles.
There are a total of 12 Lost Items (Chests) to be revealed, in addition to Friendly Spirits and Light Sources.
There is no set order or pattern; the next Lost Item (Chest) will be revealed randomly with each tile of clear mist.
Check out the Lost Items (Chest) page for more details!
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Overview | Lost Items | Evolving Building | Quests | Grand Prizes | Daily Prizes |