Elementals Military Updates

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Culture Other Upgrades Military Updates Ancient Wonders By the Numbers

Military Updates
ELEMENTALS Chapter

The Elementals chapter brings the following updates for our military:

ARMORIES

We get 4 new Armory levels this chapter once unlocking the “Modernized Armory” research mid-way through the chapter. The armories get a little smaller, so we’ll get some slight space relief to upgrade them.

Each upgrade adds 15 units to the training size.

The total cost to upgrade a single armory from level 27 to 31 is:

  • 526 Population
  • 1,381 Culture

FIRST UPGRADE
Sorcerers Armory Level 28

Level 27
6×4 – 24 Tiles

Elementals Armory Level 28

Level 28
7×3 – 21 Tiles
Costs 95 Population
225 Culture

REMAINING UPGRADES
Elementals Armory Level 29

Level 29
Costs 100 Population
236 Culture

Elementals Marble Level 30

Level 30
Costs 113 Population
364 Culture

Elementals Marble Level 31

Level 31
Costs 218 Population
556 Culture

TRAINING GROUNDS

We finally get a faster training grounds when we unlock this research near the end of the chapter.

The total population and culture cost to upgrade the Training Grounds from level 16 to 20 is:

  • 1,171 Population
  • 3,661 Culture

FIRST UPGRADE
Sorcerers Armory Level 28

Level 16
3×6 – 18 Tiles
200 Training Speed

Elementals Armory Level 28

Level 17
5×4 – 20 Tiles
Costs 234 Population
733 Culture
230 Training Speed

REMAINING UPGRADES
Elementals Armory Level 29

Level 18
Costs 270 Population
843 Culture
250 Training Speed

Elementals Marble Level 30

Level 19
Costs 310 Population
970 Culture
270 Training Speed

Elementals Marble Level 31

Level 20
Costs 357 Population
1,115 Culture
300 Training Speed

UNIT UPGRADES

We get an upgrade to 3 different units this chapter.

ORC WARRIOR

The Orc Warrior is a Heavy Melee unit trained in the Training Grounds using Orcs instead of supplies.

The Orc Warrior promotion is unlocked early in the chapter, and allows us to upgrade from Orc Warrior I to Orc Warrior II.

The upgraded unit has stronger hit points and health, gains 1 strike back, and gets slightly enhanced attack and defense bonuses against Light Melee units. The attack and defense bonuses against Heavy Ranged units remain unchanged.

Orc Warrior I

Orc Warrior I

51-77     260    
2     1     1

Bonuses:
+20%     +70%
-30%     -30%

Orc Warrior II

Orc Warrior II

56-84     290    
2     1     2

Bonuses:
+20%     +80%
-30%     -40%

VALORIAN GUARD

The Vallorian Guard is a Heavy Melee unit trained in the Mercenary Camp.

The Vallorian Guard promotion is unlocked later in the chapter, and allows us to upgrade from Vallorian Guard I to Vallorian Guard II.

The upgraded unit has stronger hit points and health, and gets slightly enhanced attack and defense bonuses against Heavy Ranged units.

Orc Warrior I

Vallorian Guard I

153-207     580    
2     2     1

Bonuses:
+60%
-70%     -20%

Orc Warrior II

Vallorian II

168-228     630    
2     2     1

Bonuses:
+70%
-80%     -20%

BANSHEE

The Banshee is a Mage unit trained in the Training Grounds.

The Banshee promotion is unlocked at the end of the chapter, and allows us to upgrade from Banshee II to Ghastly Banshee.

The upgraded unit has stronger hit points and health and gains an additional special ability to weaken her opponent’s attack.

Banshee II

Banshee II

50-76     145    
3     4

Bonuses:
+10%     +90%
-70%     -80%

-50% 1x

Ghastly Banshee

Ghastly Banshee

55-83     160    
3     4

Bonuses:
+10%     +90%
-70%     -80%

-50% 1x     -40% 1x

 

 

Overview & Preparation Production Buildings and Goods Research Settlement Layout Quests
Culture Other Upgrades Military Updates Ancient Wonders By the Numbers