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All About Ancient Wonders |
Details for each Ancient Wonder |
Ancient Wonder Comparison Guide |
Bonus Chest Reward Charts |
Wonder Society KP Pooling Method |
Details for
Ancient Wonders
Find everything you need to know about each Ancient Wonder, here!
Click any wonder to see more.
TOME OF SECRETS
- 4×4
- Produces Supplies
- Produces Knowledge Points
- Adds a new portrait option


Produces Supplies
Once you place this wonder, you will begin receiving supplies every time you start scouting a province.
The amount you receive is based on your supplies storage capacity, meaning this wonder becomes more powerful not only when you upgrade it, but also when you upgrade your Main Hall.

The ‘Ancient Wonder Power’ is the % of your Supplies storage capacity you will receive each time a scout is started.
The Ancient Wonder Power increases by 1% for each level, and by 2% on each Rune level upgrade.
Produces Knowledge Points
Once you place this wonder, it will begin producing KP every 24 hours.

The ‘Ancient Wonder Power’ is the number of KP produced. Once it is collected, another one will be available after 24 hours.
The Ancient Wonder Power increases by 1 with each Rune level upgrade.
WHY CHOOSE?
- You would like another source for supplies; even at lower levels, this wonder can produce as many supplies as 1-2 workshops, for scout times up to 48 hours.
- If you are still a small city with a low scout time, the extra supplies will really add up!
- Over time, the cumulative KP value of the wonder can become significant, especially as it is upgraded.
WHY PASS?
- You are already an advanced city and your scout is not sent as often.
- You already have plenty of supplies often enough.
- While it can be a significant KP source over time, it is not in the short term; there are better choices if you are strapped on space and don’t need the supplies, such as Carting Libraries or other KP-producing event buildings, instead.
Mykan says: “This wonder is the best starting wonder by a mile. Between the Golden Abyss and the Tome of Secrets at the start, there just isn’t even a competition.”
mistyriousone says: “I passed on Tome of Secrets. … [It] probably would be good early on in the game but by the time they were introduced, they were pretty much useless to me. The rewards weren’t worth the space.”
Tome of Secrets | |||||||||||
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Level | Ranking Points Added | KP per day | Supplies per Scout | Level | Ranking Points Added | KP per day | Supplies per Scout | Level | Ranking Points Added | KP per day | Supplies per Scout |
1 | 0 | 1 | 6% | 11 | 2,688 | 3 | 18% | 21 | 8,318 | 5 | 30% |
2 | 140 | 1 | 7% | 12 | 3,268 | 3 | 19% | 22 | 9,188 | 5 | 31% |
3 | 338 | 1 | 8% | 13 | 3,878 | 3 | 20% | 23 | 10,088 | 5 | 32% |
4 | 588 | 1 | 9% | 14 | 4,518 | 3 | 21% | 24 | 11,018 | 5 | 33% |
5 | 888 | 1 | 10% | 15 | 5,198 | 3 | 22% | 25 | 11,968 | 5 | 34% |
6 | 888 | 2 | 12% | 16 | 5,198 | 4 | 24% | 26 | 11,968 | 6 | 36% |
7 | 1,278 | 2 | 13% | 17 | 5,938 | 4 | 25% | 27 | 12,968 | 6 | 37% |
8 | 1,708 | 2 | 14% | 18 | 6,708 | 4 | 26% | 28 | 13,988 | 6 | 38% |
9 | 2,178 | 2 | 15% | 19 | 7,498 | 4 | 27% | 29 | 15,038 | 6 | 39% |
10 | 2,688 | 2 | 16% | 20 | 8,318 | 4 | 28% | 30 | 16,108 | 6 | 40% |
GOLDEN ABYSS
- 3×3
- Produces Coins
- Adds Population
- Adds a new portrait option


Produces Coins
Once you place this wonder, it will begin producing coins. A production will take 3 hours, and once it is collected, another production will automatically begin.

The ‘Ancient Wonder Power’ is the % of your Coins storage capacity you can collect as often as every 3 hours. This means this wonder becomes more powerful not only when you upgrade it, but also when you upgrade your Main Hall.
Adds Population
Once you place this wonder, it immediately adds a % of your required population to your city. This means every time you add buildings that require population, the amount of population added by this wonder increases as well. In effect, it’s like getting a discount on all future population requirements.
Note, however, this also means if you SELL buildings that use population, your available population will not increase by the total amount of population the building required.
Example: If you sell a level one workshop that uses 15 population, your available population may only increase by 12 or 13 (depending on level of wonder), because while your required population is decreasing by the full 15, that means the Abyss is producing less, so that amount is subtracted from the population you get back.

The ‘Ancient Wonder Power’ is the % of required population that the wonder adds.
The Ancient Wonder Power increases with each upgrade.
WHY CHOOSE?
- It’s small.
- It gives a lot of coins.
- It grows with you, becoming more valuable as you progress, even if you don’t upgrade it.
- Upgrading it makes it extremely valuable.
WHY PASS?
- When first unlocking this wonder, the population per square is not impressive. However, as you grow, and as you level it up, it can very quickly become more valuable than a residence while taking less space.
- We think this is a fine enough reason to wait a little while before building this wonder, perhaps until unlocking and building 3rd tier goods, but not to skip it altogether. It’s one of the few must-haves for every city!
Dinatou says: “I love my Golden Abyss. It is more valuable than three residences now that I have it upgraded a decent amount. The coins come in handy often.”
nimrastar says: “Golden Abyss makes for a great first wonder; it produces a very impressive amount of gold for such a small size. Bare necessities on a 3×3 when space is at a premium.”
Golden Abyss | |||||||||||
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Level | Ranking Points Added | Coins every 3 hours | Population | Level | Ranking Points Added | Coins every 3 hours | Population | Level | Ranking Points Added | Coins every 3 hours | Population |
1 | 0 | 0.75% | 2.250% | 11 | 2,100 | 2.25% | 6.750% | 21 | 6,500 | 3.75% | 11.250% |
2 | 109 | 0.88% | 2.625% | 12 | 2,550 | 2.38% | 7.125% | 22 | 7,180 | 3.88% | 11.625% |
3 | 264 | 1.00% | 3.000% | 13 | 3,030 | 2.50% | 7.500% | 23 | 7,880 | 4.00% | 12.000% |
4 | 460 | 1.13% | 3.375% | 14 | 3,530 | 2.63% | 7.875% | 24 | 8,600 | 4.13% | 12.375% |
5 | 690 | 1.25% | 3.750% | 15 | 4,060 | 2.75% | 8.250% | 25 | 9,340 | 4.25% | 12.750% |
6 | 690 | 1.50% | 4.500% | 16 | 4,060 | 3.00% | 9.000% | 26 | 9,340 | 4.50% | 13.500% |
7 | 990 | 1.63% | 4.875% | 17 | 4,640 | 3.13% | 9.375% | 27 | 10,120 | 4.63% | 13.875% |
8 | 1,330 | 1.75% | 5.250% | 18 | 5,240 | 3.25% | 9.750% | 28 | 10,920 | 4.75% | 14.250% |
9 | 1,700 | 1.88% | 5.625% | 19 | 5,860 | 3.38% | 10.125% | 29 | 11,740 | 4.88% | 14.625% |
10 | 2,100 | 2.00% | 6.000% | 20 | 6,500 | 3.50% | 10.500% | 30 | 12,580 | 5.00% | 15.000% |
ENDLESS EXCAVATION
- 5×4
- Gives you relics for completing provinces
- Produces Supplies
- Adds a new portrait option


Gives Relics
Once you place this wonder, you will begin receiving a relic, or multiple relics at higher levels, every time you complete an entire province on the World Map. You will receive the relic type of the province completed.

The ‘Ancient Wonder Power’ is the # of additional Relics you will receive each time a province is finished.
The Ancient Wonder Power increases by 1 on each Rune level upgrade.
Produces Supplies
Once you place this wonder, it will begin producing supplies every 24 hours. The amount produced is based on your supplies storage capacity, meaning this wonder becomes more powerful not only when it is upgraded, but also each time the Main Hall is upgraded.

The ‘Ancient Wonder Power’ is the % of your supplies capacity you will receive from each supplies production. Once the production is collected, another one will be available after 24 hours.
The Ancient Wonder Power increases by .5% for each level it is upgraded, and 1% for each Rune level upgrade.
WHY CHOOSE?
- You like to use fewer workshops and want another supplies source.
- The amount of supplies it gives grows with you as you upgrade your Main Hall.
- It only produces every 24 hours, but it produces a very large amount; it can easily out-perform/replace a normal (non-magic) workshop.
- While not a significant source for relics, it can really come in handy when it comes to events and quests that want you to gain x number of relics.
WHY PASS?
- You already have a supplies-producing wonder such as Tome of Secrets and have other wonders to build instead.
- Is not a significant source for relics. If you don’t need the supplies, pass.
Celestine Firebrand says: “I enjoy the Endless Excavation. The supplies it gives allows me to train more troops.”
Victoria says: “Supplies just aren’t a priority for me, so I haven’t built it, yet, but maybe I will at some point after I have all the other wonders I want if I have space.
Endless Excavation | |||||||||||
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Level | Ranking Points Added | Relics per Province | Supplies every 24 hours | Level | Ranking Points Added | Relics per Province | Supplies every 24 hours | Level | Ranking Points Added | Relics per Province | Supplies every 24 hours |
1 | 0 | 1 | 3.00% | 11 | 3,018 | 3 | 9.00% | 21 | 9,338 | 5 | 15.00% |
2 | 158 | 1 | 3.50% | 12 | 3,668 | 3 | 9.50% | 22 | 10,318 | 5 | 15.50% |
3 | 378 | 1 | 4.00% | 13 | 4,358 | 3 | 10.00% | 23 | 11,328 | 5 | 16.00% |
4 | 658 | 1 | 4.50% | 14 | 5,078 | 3 | 10.50% | 24 | 12,368 | 5 | 16.50% |
5 | 998 | 1 | 5.00% | 15 | 5,838 | 3 | 11.00% | 25 | 13,438 | 5 | 17.00% |
6 | 998 | 2 | 6.00% | 16 | 5,838 | 4 | 12.00% | 26 | 13,438 | 6 | 18.00% |
7 | 1,438 | 2 | 6.50% | 17 | 6,668 | 4 | 12.50% | 27 | 14,568 | 6 | 18.50% |
8 | 1,918 | 2 | 7.00% | 18 | 7,528 | 4 | 13.00% | 28 | 15,718 | 6 | 19.00% |
9 | 2,448 | 2 | 7.50% | 19 | 8,418 | 4 | 13.50% | 29 | 16,898 | 6 | 19.50% |
10 | 3,018 | 2 | 8.00% | 20 | 9,338 | 4 | 14.00% | 30 | 18,098 | 6 | 20.00% |
NEEDLES OF THE TEMPEST
- 3×5
- Increases damage strength of Light Ranged units
- Increases Barracks’ training speed
- Adds a new portrait option


Increases Light-Ranged Damage
Once you place this wonder, all of your Light Ranged units become instantly stronger. This includes Crossbowmen for Humans, Archers for Elves, Dryads, and Rangers.

The ‘Ancient Wonder Power’ is the % increase in damage your Light Ranged units will gain. The Ancient Wonder Power increases by 1% with every upgrade, and by 2% with Rune level upgrades.
Increases Training Speed
Once you place this wonder, the amount of time it takes to train units in the Barracks will be lower.
Note: The faster speed only applies to units added to the queue after the wonder is placed or upgraded. If you have units in queue, and construction for adding or upgrading this wonder completes, remove and re-add them in order for the faster speed to apply.

The ‘Ancient Wonder Power’ is the % increase to the Barracks’ Training Speed.
The Ancient Wonder Power increases by 2.5% with each upgrade, and 5% with Rune level upgrades.
WHY CHOOSE?
- You enjoy focusing on the battle elements of the game.
- It helps you increase the strength of a frequently used unit, and it increases your training speed so you can produce more units.
WHY PASS?
- You don’t battle often or at all.
- You don’t use Light Ranged units often.
- You have other more powerful battle-oriented wonders to build instead.
RozOz says: “I barely fight and there were other things I wanted more so I didn’t bother with this one.”
Zach says: “This wonder really makes a difference in how many units I can train! I love it!”
Needles of the Tempest | |||||||||||
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Level | Ranking Points Added | LR Unit Damage Increase | Barracks Speed Increase | Level | Ranking Points Added | LR Unit Damage Increase | Barracks Speed Increase | Level | Ranking Points Added | LR Unit Damage Increase | Barracks Speed Increase |
1 | 0 | 6% | 15.0% | 11 | 2,608 | 18% | 45.0% | 21 | 8,048 | 30% | 75.0% |
2 | 136 | 7% | 17.5% | 12 | 3,168 | 19% | 47.5% | 22 | 8,898 | 31% | 77.5% |
3 | 328 | 8% | 20.0% | 13 | 3,758 | 20% | 50.0% | 23 | 9,768 | 32% | 80.0% |
4 | 568 | 9% | 22.5% | 14 | 4,378 | 21% | 52.5% | 24 | 10,668 | 33% | 82.5% |
5 | 858 | 10% | 25.0% | 15 | 5,028 | 22% | 55.0% | 25 | 11,588 | 34% | 85.0% |
6 | 858 | 12% | 30.0% | 16 | 5,028 | 24% | 60.0% | 26 | 11,588 | 36% | 90.0% |
7 | 1,238 | 13% | 32.5% | 17 | 5,738 | 25% | 62.5% | 27 | 12,558 | 37% | 92.5% |
8 | 1,658 | 14% | 35.0% | 18 | 6,478 | 26% | 65.0% | 28 | 13,548 | 38% | 95.0% |
9 | 2,118 | 15% | 37.5% | 19 | 7,248 | 27% | 67.5% | 29 | 14,558 | 39% | 97.5% |
10 | 2,608 | 16% | 40.0% | 20 | 8,048 | 28% | 70.0% | 30 | 15,598 | 40% | 100.0% |
The Sanctuary / Martial Monastery
- 5×5
- Increases the health of your troops
- Adds culture
- Adds a cliff graphic effect in your city
Each race gets their own version of this building which looks different, but otherwise they are equivalent in every way.
ELVES



HUMANS



INCREASES TROOPS’ HEALTH
Once you place this wonder, your army units become instantly stronger in battle, able to withstand more damage before being defeated.

The ‘Ancient Wonder Power’ is the % of health increase your army units receive.
The Ancient Wonder Power increases by 0.75% with each level upgraded, and by 1.5% with each Rune level upgrade.
Adds Culture
Once you place this wonder, it immediately adds a % of your required culture to your city. This means every time you add buildings that require culture, the amount of culture added by this wonder increases as well. In effect, it’s like getting a discount on all future culture requirements.
Note, however, this also means if you SELL buildings that use culture, your available culture will not increase by the total amount the building required.
Example: If you sell a building that says it will give you back 100 culture, your available culture may only increase by 94 (depending on level of wonder), because while your required culture is decreasing by the full 100, that means the wonder is producing less, so that amount is subtracted from the culture you get back.

The ‘Ancient Wonder Power’ is the % of required culture added.
The Ancient Wonder Power increases by 1% for each level it is upgraded, and by 2% for each Rune level upgrade.
WHY CHOOSE?
- You like to fight; the increase to your troops health helps you do better in battles.
- Adds a decent amount of culture, and grows in value as you grow even without upgrading it.
WHY PASS?
- You don’t like to fight, nor do you have any use for more culture.
- You don’t have a lot of extra space; the culture benefit of this wonder is great, but the per-square value takes an upgrade or two to truly pay off.
Rachel says: “I really like this wonder now that I’ve upgraded it a few levels. The culture it gives is better than any other culture building I can build.”
free-spirit says: “Great culture per square, and in my opinion one of the most effective for fighting because it increases health for all troops rather than just a specific type.”
Monastery/Sanctuary | |||||||||||
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Level | Ranking Points Added | Troops’ Health | Culture | Level | Ranking Points Added | Troops’ Health | Culture | Level | Ranking Points Added | Troops’ Health | Culture |
1 | 0 | 104.50% | 6.00% | 11 | 3,429 | 113.50% | 18.00% | 21 | 10,639 | 122.50% | 30.00% |
2 | 179 | 105.25% | 7.00% | 12 | 4,169 | 114.25% | 19.00% | 22 | 11,759 | 123.25% | 31.00% |
3 | 429 | 106.00% | 8.00% | 13 | 4,949 | 115.00% | 20.00% | 23 | 12,909 | 124.00% | 32.00% |
4 | 749 | 106.75% | 9.00% | 14 | 5,779 | 115.75% | 21.00% | 24 | 14,099 | 124.75% | 33.00% |
5 | 1,129 | 107.50% | 10.00% | 15 | 6,649 | 116.50% | 22.00% | 25 | 15,319 | 125.50% | 34.00% |
6 | 1,129 | 109.00% | 12.00% | 16 | 6,649 | 118.00% | 24.00% | 26 | 15,319 | 127.00% | 36.00% |
7 | 1,629 | 109.75% | 13.00% | 17 | 7,589 | 118.75% | 25.00% | 27 | 16,599 | 127.75% | 37.00% |
8 | 2,179 | 110.50% | 14.00% | 18 | 8,569 | 119.50% | 26.00% | 28 | 17,909 | 128.50% | 38.00% |
9 | 2,779 | 111.25% | 15.00% | 19 | 9,589 | 120.25% | 27.00% | 29 | 19,249 | 129.25% | 39.00% |
10 | 3,429 | 112.00% | 16.00% | 20 | 10,639 | 121.00% | 28.00% | 30 | 20,169 | 130.00% | 40.00% |
The Great Bell Spire / Crystal Lighthouse
- 4×6 / 6×4
- Gives you some of your boosted goods
- Extends the duration of Neighborly Help culture polish
- Adds a cliff graphic effect in your city
Each race gets their own version of this building. Each looks different, and has opposite orientation, but otherwise they are equivalent in every way.
ELVES



HUMANS



GIVES BOOSTED GOODS
Once you place this wonder, you will begin receiving some of your boosted goods in every Neighborly Help reward chest that you collect. You will receive some of either your 1st, 2nd, or 3rd tier boosted goods, determined randomly for each chest.

The ‘Ancient Wonder Power’ is the multiplier used to determine how many goods you receive in each chest. The number of provinces you have completed is multiplied by this number to determine the amount of goods.
The Ancient Wonder Power increases by .5 with every upgrade, and by 1 with Rune level upgrades.
EXTENDS NEIGHBORLY HELP POLISHES
Once you place this wonder, the length of time neighborly help polishes last for is instantly increased.

The ‘Ancient Wonder Power’ is the % increase to the basic duration.
The Ancient Wonder Power increases by 5% with each upgrade, and 10% with Rune level upgrades.
WHY CHOOSE?
- You have many culture buildings and would really benefit from the longer neighborly help effect.
- Provides daily boosted goods equivalent to roughly 1-2 manufactories depending on various factors for minimal effort.
- Compliments the Watchtower ruins very well, helping you get longer AND stronger neighborly help.
WHY PASS?
- You don’t get a lot of neighborly help or care about culture bonus.
- You DO get a lot of neighborly help; more than you have buildings to be polished.
- You don’t have a need for additional boosted goods.
Tina says: “I built this wonder for the neighborly help bonus where the polish lasts longer on my culture buildings. I can’t wait to upgrade it more!”
Tsar says: “I like it for the longer neighborly help.”
Crystal Lighthouse/Great Bell Spire | |||||||||||
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Level | Ranking Points Added | Reward Chest Goods | Neighborly Help Duration | Level | Ranking Points Added | Reward Chest Goods | Neighborly Help Duration | Level | Ranking Points Added | Reward Chest Goods | Neighborly Help Duration |
1 | 0 | 3 | 30% | 11 | 3,365 | 9 | 90% | 21 | 10,395 | 15 | 150% |
2 | 175 | 3.5 | 35% | 12 | 4,085 | 9.5 | 95% | 22 | 11,485 | 15.5 | 155% |
3 | 425 | 4 | 40% | 13 | 4,845 | 10 | 100% | 23 | 12,615 | 16 | 160% |
4 | 735 | 4.5 | 45% | 14 | 5,655 | 10.5 | 105% | 24 | 13,775 | 16.5 | 165% |
5 | 1,115 | 5 | 50% | 15 | 6,495 | 11 | 110% | 25 | 14,965 | 17 | 170% |
6 | 1,115 | 6 | 60% | 16 | 6,495 | 12 | 120% | 26 | 14,965 | 18 | 180% |
7 | 1,605 | 6.5 | 65% | 17 | 7,415 | 12.5 | 125% | 27 | 16,215 | 18.5 | 185% |
8 | 2,145 | 7 | 70% | 18 | 8,375 | 13 | 130% | 28 | 17,495 | 19 | 190% |
9 | 2,735 | 7.5 | 75% | 19 | 9,365 | 13.5 | 135% | 29 | 18,805 | 19.5 | 195% |
10 | 3,365 | 8 | 80% | 20 | 10,395 | 14 | 140% | 30 | 20,145 | 20 | 200% |
WATCHTOWER RUINS
- 4×5
- Increases culture gained from Neighborly Help
- Adds Culture
- Adds a new portrait option


NEIGHBORLY HELP BONUS
Once you place this wonder, all neighborly help will instantly become more valuable.

The ‘Ancient Wonder Power’ is the % increase to the neighborly help bonus that you will receive.
The Ancient Wonder Power increases by 2% for each level it is upgraded, and by 4% for each Rune level upgrade.
ADDS CULTURE
Once you place this wonder, it immediately adds a % of your required culture to your city. This means every time you add buildings that require culture, the amount of culture added by this wonder increases as well. In effect, it’s like getting a discount on all future culture requirements.
Note, however, this also means if you SELL buildings that use culture, your available culture will not increase by the total amount the building required.
Example: If you sell a building that says it will give you back 100 culture, your available culture may only increase by 94 (depending on level of wonder), because while your required culture is decreasing by the full 100, that means the wonder is producing less, so that amount is subtracted from the culture you get back.

The ‘Ancient Wonder Power’ is the % of your supplies capacity you will receive from each supplies production. Once the production is collected, another one will be available after 24 hours.
The Ancient Wonder Power increases by .5% for each level it is upgraded, and 1% for each Rune level upgrade.
WHY CHOOSE?
- You like culture!
- You receive a fair amount of neighborly help; this wonder increases how much each polish is worth.
- Its power grows with you, even without upgrading it.
WHY PASS?
- You don’t have a need for more culture; culture is the only benefit of this Ancient Wonder.
Nimrastar says: “Watchtower Ruins is to culture what Golden Abyss is to population. It offers a great amount of culture (which can be found equally as good as other wonders culture bonuses) but Watchtower takes the cake by literally making every other culture building on your map just that much better from neighborly help.”
Jim says: “It’s not a lot of culture per square, so at first I almost dismissed it, but it is a LOT of culture per square when you add up all the extra culture you get from the increased neighborly help bonus.”
Watchtower Ruins | |||||||||||
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Level | Ranking Points Added | Neighborly Help Culture Boost | Culture Added | Level | Ranking Points Added | Neighborly Help Culture Boost | Culture Added | Level | Ranking Points Added | Neighborly Help Culture Boost | Culture Added |
1 | 0 | 112% | 6% | 11 | 3,018 | 136% | 18% | 21 | 9,338 | 160% | 30% |
2 | 158 | 114% | 7% | 12 | 3,668 | 138% | 19% | 22 | 10,318 | 162% | 31% |
3 | 378 | 116% | 8% | 13 | 4,358 | 140% | 20% | 23 | 11,328 | 164% | 32% |
4 | 658 | 118% | 9% | 14 | 5,078 | 142% | 21% | 24 | 12,368 | 166% | 33% |
5 | 998 | 120% | 10% | 15 | 5,838 | 144% | 22% | 25 | 13,438 | 168% | 34% |
6 | 998 | 124% | 12% | 16 | 5,838 | 148% | 24% | 26 | 13,438 | 172% | 36% |
7 | 1,438 | 126% | 13% | 17 | 6,668 | 150% | 25% | 27 | 14,568 | 174% | 37% |
8 | 1,918 | 128% | 14% | 18 | 7,528 | 152% | 26% | 28 | 15,718 | 176% | 38% |
9 | 2,448 | 130% | 15% | 19 | 8,418 | 154% | 27% | 29 | 16,898 | 178% | 39% |
10 | 3,018 | 132% | 16% | 20 | 9,338 | 156% | 28% | 30 | 18,098 | 180% | 40% |
THRONES OF HIGH MEN
- 4×6
- Adds ranking points
- Adds culture
- Adds a new portrait option


ADDS RANKING POINTS
Once you place this wonder, you will have a new type of ranking points added to your score called ‘Ancient Wonder Ranking Effect’. The amount of ranking points added depends on the total number of Ancient Wonder Levels you have in your city.

The ‘Ancient Wonder Power’ is the multiplier that determines the ranking points added. The Ancient Wonder Power increases by 3.75% with every upgrade, and by 7.5% with Rune level upgrades.
Adds Culture
This building adds more culture to your city, based on the total number of Ancient Wonder levels in your city.

The ‘Ancient Wonder Power’ is the multiplier that determines the culture amount added. The Ancient Wonder Power increases by 3.75% with every upgrade, and by 7.5% with Rune level upgrades.
WHY CHOOSE?
- You are concerned with points and ranking; this wonder adds ranking points for every wonder level you have in place.
- Gives additional culture to your city.
WHY PASS?
- Ranking is not your top priority.
- It is useless during initial stages of your city and only truly becomes useful once you have a lot of wonders built and don’t have other sources to grow your points.
Dinatou says: “I find this wonder useless because the culture provided can be negligible, I will wait until the last chapter to make use of this particular wonder.”
Jewels says: “This wonder is great because I love a friendly competition with my friends! With this wonder, I can gain a bit of an edge in my score.”
Thrones of the High Men | |||||||||||
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Level | Ranking Points Added | Additional Ranking Points | Culture | Level | Ranking Points Added | Additional Ranking Points | Culture | Level | Ranking Points Added | Additional Ranking Points | Culture |
1 | 0 | 22.50 | 22.50 | 11 | 3,365 | 67.50 | 67.50 | 21 | 10,395 | 112.50 | 112.50 |
2 | 175 | 26.25 | 26.25 | 12 | 4,085 | 71.25 | 71.25 | 22 | 11,485 | 116.25 | 116.25 |
3 | 425 | 30.00 | 30.00 | 13 | 4,845 | 75.00 | 75.00 | 23 | 12,615 | 120.00 | 120.00 |
4 | 735 | 33.75 | 33.75 | 14 | 5,655 | 78.75 | 78.75 | 24 | 13,775 | 123.75 | 123.75 |
5 | 1,115 | 37.50 | 37.50 | 15 | 6,495 | 82.50 | 82.50 | 25 | 14,965 | 127.50 | 127.50 |
6 | 1,115 | 45.00 | 45.00 | 16 | 6,495 | 90.00 | 90.00 | 26 | 14,965 | 135.00 | 135.00 |
7 | 1,605 | 48.75 | 48.75 | 17 | 7,415 | 93.75 | 93.75 | 27 | 16,215 | 138.75 | 138.75 |
8 | 2,145 | 52.50 | 52.50 | 18 | 8,375 | 97.50 | 97.50 | 28 | 17,495 | 142.50 | 142.50 |
9 | 2,735 | 56.25 | 56.25 | 19 | 9,365 | 101.25 | 101.25 | 29 | 18,805 | 146.25 | 146.25 |
10 | 3,365 | 60.00 | 60.00 | 20 | 10,395 | 105.00 | 105.00 | 30 | 20,145 | 150.00 | 150.00 |
DWARVEN BULWARK
- 7×4
- Produces Light Melee Units
- Increases Training Size
- Adds a cliff graphic effect in your city



PRODUCES LIGHT MELEE UNITS
Once you place this wonder, it begins producing Light Melee units every 3 hours.

The ‘Ancient Wonder Power’ is the % of your squad size that will be produced every 3 hours.
The Ancient Wonder Power increases by 3.75% for each level it is upgraded, and by 7.5% for each Rune level upgrade.
INCREASES TRAINING SIZE
Once you place this wonder, your training size will increase significantly.

The ‘Ancient Wonder Power’ is the % of your squad size that will be added to your training size.
The Ancient Wonder Power increases by 3.75% for each level it is upgraded, and by 7.5% for each Rune level upgrade.
WHY CHOOSE?
- You want to increase your training size.
- You use Axe Barbarians or Sword Dancers in battles.
- You like free units.
WHY PASS?
- If you are not a fighter, this wonder is useless to you and will take up space from other important buildings.
Dilainai says: “I love the free Sword Dancers. I use them in the early rounds of the tournaments and save some fighters and goods.”
Eddie says: “I love it. it almost doubled the number of troops I can train at a time.”
Dwarven Bulwark | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Level | Ranking Points Added | Units every 3 hours | Training Size Increase | Level | Ranking Points Added | Units every 3 hours | Training Size Increase | Level | Ranking Points Added | Units every 3 hours | Training Size Increase |
1 | 0 | 22.50% | 22.50% | 11 | 3,703 | 67.50% | 67.50% | 21 | 11,443 | 112.50% | 112.50% |
2 | 193 | 26.25% | 26.25% | 12 | 4,503 | 71.25% | 71.25% | 22 | 12,643 | 116.25% | 116.25% |
3 | 463 | 30.00% | 30.00% | 13 | 5,343 | 75.00% | 75.00% | 23 | 13,883 | 120.00% | 120.00% |
4 | 813 | 33.75% | 33.75% | 14 | 6,233 | 78.75% | 78.75% | 24 | 15,153 | 123.75% | 123.75% |
5 | 1,223 | 37.50% | 37.50% | 15 | 7,163 | 82.50% | 82.50% | 25 | 16,463 | 127.50% | 127.50% |
6 | 1,223 | 45.00% | 45.00% | 16 | 7,163 | 90.00% | 90.00% | 26 | 16,463 | 135.00% | 135.00% |
7 | 1,763 | 48.75% | 48.75% | 17 | 8,173 | 93.75% | 93.75% | 27 | 17,843 | 138.75% | 138.75% |
8 | 2,353 | 52.50% | 52.50% | 18 | 9,223 | 97.50% | 97.50% | 28 | 19,253 | 142.50% | 142.50% |
9 | 3,003 | 56.25% | 56.25% | 19 | 10,313 | 101.25% | 101.25% | 29 | 20,693 | 146.25% | 146.25% |
10 | 3,703 | 60.00% | 60.00% | 20 | 11,443 | 105.00% | 105.00% | 30 | 22,163 | 150.00% | 150.00% |
MOUNTAIN HALLS
- 3×8
- Increases your relic production boost
- Adds population
- Adds a cliff graphic effect in your city



INCREASES GOODS PRODUCTION
Once you place this wonder, your Standard relic boost will become stronger, increasing the amount of Standard goods you produce.

The ‘Ancient Wonder Power’ is the % added to the basic production for Standard goods. The Ancient Wonder Power increases by 4% with every upgrade, and by 8% with Rune level upgrades.
ADDS POPULATION
Once you place this wonder, it immediately adds a % of your required population to your city. This means every time you add buildings that require population, the amount of population added by this wonder increases as well. In effect, it’s like getting a discount on all future population requirements.
Note, however, this also means if you SELL buildings that use population, your available population will not increase by the total amount of population the building required.
Example: If you sell a level one workshop that uses 15 population, your available population may only increase by 12 or 13 (depending on level of wonder), because while your required population is decreasing by the full 15, that means the wonder is producing less, so that amount is subtracted from the population you get back.

The ‘Ancient Wonder Power’ is the multiplier that determines the culture amount added. The Ancient Wonder Power increases with each upgrade.
WHY CHOOSE?
- Provides a good amount of population as your city grows!
- Increase the total total value of your boost goods from 700% to 836% at maximum level!
WHY PASS?
- If you are only building it for the population and are limited in space, Golden Abyss is a better choice.
- If you carry a low number of manufactories, such as 2 or fewer of each tier, the goods boost is negligible, and it will take many more upgrades for the benefits to justify the space used.
free-spirit says: “I like the Mountain Halls because I don’t have the time it takes to fight every encounter, so the goods production boost it gives me helps a lot. Plus we always need more population.”
Nomar says: “I wanted a roller coaster in my city, and the extra goods and population are great too.”
Mountain Halls | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Level | Ranking Points Added | Relics Boost | Population | Level | Ranking Points Added | Relics Boost | Population | Level | Ranking Points Added | Relics Boost | Population |
1 | 0 | 124% | 2.250% | 11 | 3,365 | 172% | 6.750% | 21 | 10,395 | 220% | 11.250% |
2 | 175 | 128% | 2.625% | 12 | 4,085 | 176% | 7.125% | 22 | 11,485 | 224% | 11.625% |
3 | 425 | 132% | 3.000% | 13 | 4,845 | 180% | 7.500% | 23 | 12,615 | 228% | 12.000% |
4 | 735 | 136% | 3.375% | 14 | 5,655 | 184% | 7.875% | 24 | 13,775 | 232% | 12.375% |
5 | 1,115 | 140% | 3.750% | 15 | 6,495 | 188% | 8.250% | 25 | 14,965 | 236% | 12.750% |
6 | 1,115 | 148% | 4.500% | 16 | 6,495 | 196% | 9.000% | 26 | 14,965 | 244% | 13.500% |
7 | 1,605 | 152% | 4.875% | 17 | 7,415 | 200% | 9.375% | 27 | 16,215 | 248% | 13.875% |
8 | 2,145 | 156% | 5.250% | 18 | 8,375 | 204% | 9.750% | 28 | 17,495 | 252% | 14.250% |
9 | 2,735 | 160% | 5.625% | 19 | 9,365 | 208% | 10.125% | 29 | 18,805 | 256% | 14.625% |
10 | 3,365 | 164% | 6.000% | 20 | 10,395 | 212% | 10.500% | 30 | 20,145 | 260% | 15.000% |
PROSPERITY TOWERS
- 5×4
- Increases duration of Power of Provision Enchantments
- Increases effect of Power of Provision Enchantments
- Produces Supplies
- Adds a cliff graphic effect in your city



LONGER POWER OF PROVISION
Once you place this wonder, all Power of Provision Enchantments will last longer than usual.

The ‘Ancient Wonder Power’ is the % the basic duration time will be increased by.
The Ancient Wonder Power increases by 2.5% for each level it is upgraded, and by 5% for each Rune level upgrade.
STRONGER POWER OF PROVISION
Once you place this wonder, Power of Provision Enchantments will have a stronger than usual effect.

The ‘Ancient Wonder Power’ is the % the basic effect will be increased by.
The Ancient Wonder Power increases by 2.5% for each level it is upgraded, and by 5% for each Rune level upgrade.
PRODUCES SUPPLIES
This wonder will produce supplies every 3 hours. The amount produced is based on your supplies storage capacity.

The ‘Ancient Wonder Power’ is the % of your storage capacity that is produced every 3 hours.
The Ancient Wonder Power increases by .125% for each level it is upgraded, and by .25% for each Rune level upgrade.
WHY CHOOSE?
- You need more supplies. The 3 hr supplies output of this wonder outperforms a workshop with a 170% culture bonus, even when first placed.
- You use Power of Provision Spells often.
WHY PASS?
- You are already making more than enough supplies.
- You don’t play often enough in the day for the multiple collections it takes to make this wonder more valuable than a workshop.
- You don’t use Power of Provision Spells often.
Ainsley says: “I built and focused on upgrading this one as quickly as possible. This wonder really helps with supplies, and lets me get by with fewer workshops in my city. The extended time and power of the PoP enchantments is worth its weight in gold!”
gypsydog says: “I originally built the Prosperity Towers for the huge amount of supplies it gives, but now I really love it for the effect it has on the PoP spells.”
Prosperity Towers | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Ranking Points Added | PoP Duration | PoP Effect | Supplies Produced | Level | Ranking Points Added | PoP Duration | PoP Effect | Supplies Produced | Level | Ranking Points Added | PoP Duration | PoP Effect | Supplies Produced |
1 | 0 | 15.00% | 7.50% | 0.750% | 11 | 3,018 | 45.00% | 22.50% | 2.250% | 21 | 9,338 | 75.00% | 37.50% | 3.750% |
2 | 158 | 17.50% | 8.75% | 0.875% | 12 | 3,668 | 47.50% | 23.75% | 2.375% | 22 | 10,138 | 77.50% | 38.75% | 3.875% |
3 | 378 | 20.00% | 10.00% | 1.000% | 13 | 4,358 | 50.00% | 25.00% | 2.500% | 23 | 11,328 | 80.00% | 40.00% | 4.000% |
4 | 658 | 22.50% | 11.25% | 1.125% | 14 | 5,078 | 52.50% | 26.25% | 2.625% | 24 | 12,368 | 82.50% | 41.25% | 4.125% |
5 | 998 | 25.00% | 12.50% | 1.250% | 15 | 5,838 | 55.00% | 27.50% | 2.750% | 25 | 13,438 | 85.00% | 42.50% | 4.250% |
6 | 998 | 30.00% | 15.00% | 1.500% | 16 | 5,838 | 60.00% | 30.00% | 3.000% | 26 | 13,438 | 90.00% | 45.00% | 4.500% |
7 | 1438 | 32.50% | 16.25% | 1.625% | 17 | 6,668 | 62.50% | 31.25% | 3.125% | 27 | 14,568 | 92.50% | 46.25% | 4.625% |
8 | 1918 | 35.00% | 17.50% | 1.750% | 18 | 7,528 | 65.00% | 32.50% | 3.250% | 28 | 15,718 | 95.00% | 47.50% | 4.750% |
9 | 2448 | 37.50% | 18.75% | 1.875% | 19 | 8,418 | 67.50% | 33.75% | 3.375% | 29 | 16,898 | 97.50% | 48.75% | 4.875% |
10 | 3018 | 40.00% | 20.00% | 2.000% | 20 | 9,338 | 70.00% | 35.00% | 3.500% | 30 | 18,098 | 100.00% | 50.00% | 5.000% |
BLOOMING TRADER GUILD
- 3×7
- Reduces Trader Fee with undiscovered trading partners
- Improves Wholesaler options
- Increases Portal production boost



REDUCED TRADING FEE
Once you place this wonder, you will see a lower than usual trading fee for trades posted by undiscovered neighbors.

The ‘Ancient Wonder Power’ is the % the basic fee is reduced by. The Ancient Wonder Power increases by 1.25% with every upgrade, and by 2.5% with Rune level upgrades.
IMPROVED WHOLESALER OFFERS
Once you place this wonder, the purchase quantities offered by the wholesaler will be higher.
You can purchase more goods for the same price.

The ‘Ancient Wonder Power’ is the % the basic wholesaler offer quantity is increased by. The Ancient Wonder Power increases by 10% with every upgrade, and by 20% with Rune level upgrades.
HIGHER PORTAL PRODUCTION BOOST
Once you place this wonder, the production boost of any portal in your city will be increased.

The ‘Ancient Wonder Power’ is the % the basic bonus is increased by. The Ancient Wonder Power increases by 4% with every upgrade, and by 8% with Rune level upgrades.
WHY CHOOSE?
- You like to progress further and faster in guest race chapters; this wonder enhances all guest race portal production bonuses.
- You use the wholesaler a lot or accept trades from undiscovered neighbors often.
WHY PASS?
- It takes quite a few upgrades before the portal bonus really starts to pay off.
- You have several Portal Profit instants, which can easily be just as and more valuable than the portal bonus this wonder provides.
- You don’t trade often with the wholesaler or with undiscovered neighbors.
free-spirit says: “I built this for the help in new races, but for me, the extra 1% of production per level doesn’t seem to make much of a difference. I keep it because it’s cute.”
Sara says: “I built this wonder right away and focused on upgrading it, and it makes the guest races so much easier, now!”/p>
Blooming Trader Guild | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Ranking Points Added | Trader Fee | Wholesaler Quantity | Portal Boost | Level | Ranking Points Added | Trader Fee | Wholesaler Quantity | Portal Boost | Level | Ranking Points Added | Trader Fee | Wholesaler Quantity | Portal Boost |
1 | 0 | 42.50% | 160.00% | 106.00% | 11 | 3,112 | 27.50% | 280.00% | 118.00% | 21 | 9,612 | 12.50% | 400.00% | 130.00% |
2 | 162 | 41.25% | 170.00% | 107.00% | 12 | 3,782 | 26.25% | 290.00% | 119.00% | 22 | 10,622 | 11.25% | 410.00% | 131.00% |
3 | 392 | 40.00% | 180.00% | 108.00% | 13 | 4,492 | 25.00% | 300.00% | 120.00% | 23 | 11,662 | 10.00% | 420.00% | 132.00% |
4 | 682 | 38.75% | 190.00% | 109.00% | 14 | 5,232 | 23.75% | 310.00% | 121.00% | 24 | 12,732 | 8.75% | 430.00% | 133.00% |
5 | 1,032 | 37.50% | 200.00% | 110.00% | 15 | 6,012 | 22.50% | 320.00% | 122.00% | 25 | 13,832 | 7.50% | 440.00% | 134.00% |
6 | 1,032 | 35.00% | 220.00% | 112.00% | 16 | 6,012 | 20.00% | 340.00% | 124.00% | 26 | 13,832 | 5.00% | 460.00% | 136.00% |
7 | 1,482 | 33.75% | 230.00% | 113.00% | 17 | 6,862 | 18.75% | 350.00% | 125.00% | 27 | 14,992 | 3.75% | 470.00% | 137.00% |
8 | 1,982 | 32.50% | 240.00% | 114.00% | 18 | 7,742 | 17.50% | 360.00% | 126.00% | 28 | 16,172 | 2.50% | 480.00% | 138.00% |
9 | 2,522 | 31.25% | 250.00% | 115.00% | 19 | 8,662 | 16.25% | 370.00% | 127.00% | 29 | 17,382 | 1.25% | 490.00% | 139.00% |
10 | 3,112 | 30.00% | 260.00% | 116.00% | 20 | 9,612 | 15.00% | 380.00% | 128.00% | 30 | 18,622 | 0.00% | 500.00% | 140.00% |
HEROES’ FORGE
- 5×5
- Increases Heavy Melee Units’ damage
- Produces Orcs
- Adds a new portrait option


STRONGER HEAVY MELEE UNITS
Once you place this wonder, all of your Heavy Melee units become instantly stronger. This includes Paladins for Humans, Treants for Elves, Orc Warriors, and Vallorian Guards.

The ‘Ancient Wonder Power’ is the % increase in damage your Heavy Melee units will gain. The Ancient Wonder Power increases by 1% with every upgrade, and by 2% with Rune level upgrades.
PRODUCES ORCS
Once you place this wonder, it will begin producing Orcs every 24 hours.

The ‘Ancient Wonder Power’ is the % of your completed provinces that will be produced in Orcs. Once the production is collected, another one will be available after 24 hours.
The Ancient Wonder Power increases by 20% with each level it is upgraded, and by 40% with each Rune level upgrade.
WHY CHOOSE?
- You use Heavy Melee units in battle often.
- You like free Orcs! Reduces the need to use supplies to produce Orcs in your breeding grounds.
WHY PASS?
- You don’t fight or need extra Orcs.
- It takes a few upgrades to truly realize the benefits of this wonder.
Amber says: “Now that I have this wonder upgraded to level 7, it is producing 999 Orcs a day! That’s more than a breeding ground – and for free!”
Paul says: “I like all the wonders that help me in battle and built this one mostly for the Heavy Melee buff, but I like the Orcs, too.”
Heroes’ Forge | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Level | Ranking Points Added | Orcs every 24 hours | Heavy Melee Boost | Level | Ranking Points Added | Orcs every 24 hours | Heavy Melee Boost | Level | Ranking Points Added | Orcs every 24 hours | Heavy Melee Boost |
1 | 0 | 120% | 106% | 11 | 3,429 | 360% | 118% | 21 | 10,639 | 600% | 130% |
2 | 179 | 140% | 107% | 12 | 4,169 | 380% | 119% | 22 | 11,759 | 620% | 131% |
3 | 429 | 160% | 108% | 13 | 4,949 | 400% | 120% | 23 | 12,909 | 640% | 132% |
4 | 749 | 180% | 109% | 14 | 5,779 | 420% | 121% | 24 | 14,099 | 660% | 133% |
5 | 1,129 | 200% | 110% | 15 | 6,649 | 440% | 122% | 25 | 15,319 | 680% | 134% |
6 | 1,129 | 240% | 112% | 16 | 6,649 | 480% | 124% | 26 | 15,319 | 720% | 136% |
7 | 1,629 | 260% | 113% | 17 | 7,589 | 500% | 125% | 27 | 16,599 | 740% | 137% |
8 | 2,179 | 280% | 114% | 18 | 8,569 | 520% | 126% | 28 | 17,909 | 760% | 138% |
9 | 2,779 | 300% | 115% | 19 | 9,589 | 540% | 127% | 29 | 19,249 | 780% | 139% |
10 | 3,429 | 320% | 116% | 20 | 10,639 | 560% | 128% | 30 | 20,619 | 800% | 140% |
SHRINE OF THE SHREWDY SHROOMS
- 5×4
- Produces Light Ranged Units
- Increases Training Size
- Adds a new portrait option


INCREASES TRAINING SIZE
Once you place this wonder, your training size will grow significantly.

The ‘Ancient Wonder Power’ is the multiplier that determines how many units are added to the training size. This number is multiplied by the total number of armory levels in your city. The Ancient Wonder Power increases by 1 with each upgrade, and by 2 with each Rune level upgrade.
PRODUCES LIGHT RANGED UNITS
This building produces light ranged units, based on the level of the wonder and your squad size.

The ‘Ancient Wonder Power’ is the % of your squad size that will be produced every 3 hours.
The Ancient Wonder Power increases by 3.75% for each level it is upgraded, and by 7.5% for each Rune level upgrade.
WHY CHOOSE?
- You would like a higher training size; the more armories you have, the more it adds!
- You can save you an armory, or just add a lot to your training size.
- You like free units!
WHY PASS?
- You may not want your training size to be much higher; the higher it is, the more supplies it will take you to fill your barracks.
- You don’t fight.
Dan says: “I use light ranged units all the time so this wonder is high on my list. Also I really like the name.”
devlishonetoo says: “I don’t use light ranged units often, and I actually don’t want a higher training size. I can already train enough units for how often I play.”
Shrine of the Shrewdy Shrooms | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Level | Ranking Points Added | Training Size Increase | Light Ranged Units | Level | Ranking Points Added | Training Size Increase | Light Ranged Units | Level | Ranking Points Added | Training Size Increase | Light Ranged Units |
1 | 0 | 6x | 22.50% | 11 | 3,018 | 18x | 67.50% | 21 | 9,338 | 30x | 112.50% |
2 | 158 | 7x | 26.25% | 12 | 3,668 | 19x | 71.25% | 22 | 10,318 | 31x | 116.25% |
3 | 378 | 8x | 30.00% | 13 | 4,358 | 20x | 75.00% | 23 | 11,328 | 32x | 120.00% |
4 | 658 | 9x | 33.75% | 14 | 5,078 | 21x | 78.75% | 24 | 12,368 | 33x | 123.75% |
5 | 998 | 10x | 37.50% | 15 | 5,838 | 22x | 82.50% | 25 | 13,438 | 34x | 127.50% |
6 | 998 | 12x | 45.00% | 16 | 5,838 | 24x | 90.00% | 26 | 13,438 | 36x | 135.00% |
7 | 1,438 | 13x | 48.75% | 17 | 6,668 | 25x | 93.75% | 27 | 14,568 | 37x | 138.75% |
8 | 1,918 | 14x | 52.50% | 18 | 7,528 | 26x | 97.50% | 28 | 15,718 | 38x | 142.50% |
9 | 2,448 | 15x | 56.25% | 19 | 8,418 | 27x | 101.25% | 29 | 16,898 | 39x | 146.25% |
10 | 3,018 | 16x | 60.00% | 20 | 9,338 | 28x | 105.00% | 30 | 18,098 | 40x | 150.00% |
ENAR’S EMBASSY
- 4×7
- Produces Mana
- Produces Broken Shards
- Adds a new portrait option


PRODUCES MANA
Once you place this wonder, you will begin receiving mana every time you start a scout.

The ‘Ancient Wonder Power’ is the multiplier that determines how much mana is produced each time a scout is sent. This number is multiplied by the total number of provinces you have completed. The Ancient Wonder Power increases by 10 with each upgrade, and by 20 with each Rune level upgrade.
PRODUCES BROKEN SHARDS
This wonder produces a broken shard once every 168 hours (one week.)

The ‘Ancient Wonder Power’ is the number of Broken Shards generated.
The Ancient Wonder Power increases 1 for each Rune level upgrade.
WHY CHOOSE?
- You have space and can use extra Mana.
- You can earn an extra broken shard every 7 days; they do add up!
WHY PASS?
- It takes many upgrades to produce any significant amount of Mana for the space it uses.
- It’s not a significant source for broken shards until very high levels.
Jacob says: “The extra Mana on this is very handy, even though I don’t scout much, its a lot per scout and adds up, and I just really like the look of this wonder.”
rocy rachel says: “I built this one but ended up selling it. It was far too much space for far too little.”
Enar’s Embassy | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Level | Ranking Points Added | Mana per Scout | Broken Shards | Level | Ranking Points Added | Mana per Scout | Broken Shards | Level | Ranking Points Added | Mana per Scout | Broken Shards |
1 | 0 | 60 | 1 | 11 | 3,703 | 180 | 3 | 21 | 11,443 | 300 | 5 |
2 | 193 | 70 | 1 | 12 | 4,503 | 190 | 3 | 22 | 12,643 | 310 | 5 |
3 | 463 | 80 | 1 | 13 | 5,343 | 200 | 3 | 23 | 13,883 | 320 | 5 |
4 | 813 | 90 | 1 | 14 | 6,233 | 210 | 3 | 24 | 15,153 | 330 | 5 |
5 | 1,223 | 100 | 1 | 15 | 7,163 | 220 | 3 | 25 | 16,463 | 340 | 5 |
6 | 1,223 | 120 | 2 | 16 | 7,163 | 240 | 4 | 26 | 16,463 | 360 | 6 |
7 | 1,763 | 130 | 2 | 17 | 8,173 | 250 | 4 | 27 | 17,843 | 370 | 6 |
8 | 2,353 | 140 | 2 | 18 | 9,223 | 260 | 4 | 28 | 19,253 | 380 | 6 |
9 | 3,003 | 150 | 2 | 19 | 10,313 | 270 | 4 | 29 | 20,693 | 390 | 6 |
10 | 3,703 | 160 | 2 | 20 | 11,443 | 280 | 4 | 30 | 22,163 | 400 | 6 |
FLYING ACADEMY
- 4×4
- Increases Mercenary Camp Training speed
- Produces Mage units
- Adds a new portrait option


INCREASES MERCENARY CAMP TRAINING SPEED
Once you place this wonder, the amount of time it takes to train units in the Mercenary Camp will be lower.
Note: The faster speed only applies to units added to the queue after the wonder is placed or upgraded. If you have units in queue, and construction for adding or upgrading this wonder completes, remove and re-add them in order for the faster speed to apply.

The ‘Ancient Wonder Power’ is the % increase to the Mercenary Camp’s Training Speed.
The Ancient Wonder Power increases by 2.5% with each upgrade, and 5% with Rune level upgrades.
PRODUCES MAGE UNITS
Once you place this wonder, it begins producing Mage units every 3 hours.

The ‘Ancient Wonder Power’ is the % of your squad size that will be produced every 3 hours.
The Ancient Wonder Power increases by 3.75% for each level it is upgraded, and by 7.5% for each Rune level upgrade.
WHY CHOOSE?
- You like to fight.
- You like free units – Mage Units!
- You train a lot in your Mercenary Camp; this wonder increases its training speed.
WHY PASS?
- You don’t fight.
Cecelia says: “If you fight, get this wonder. It’s small! You can fit it!”
Nomar says: “I love this wonder because I can still get Priests even though I’m using my training slots for other units.”
Flying Academy | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Level | Ranking Points Added | MC Speed Increase | Mage Units | Level | Ranking Points Added | MC Speed Increase | Mage Units | Level | Ranking Points Added | MC Speed Increase | Mage Units |
1 | 0 | 15% | 22.50% | 11 | 2,688 | 45% | 67.50% | 21 | 8,318 | 75% | 112.50% |
2 | 140 | 18% | 26.25% | 12 | 3,268 | 48% | 71.25% | 22 | 9,188 | 78% | 116.25% |
3 | 338 | 20% | 30.00% | 13 | 3,878 | 50% | 75.00% | 23 | 10,088 | 80% | 120.00% |
4 | 588 | 23% | 33.75% | 14 | 4,518 | 53% | 78.75% | 24 | 11,018 | 83% | 123.75% |
5 | 888 | 25% | 37.50% | 15 | 5,198 | 55% | 82.50% | 25 | 11,968 | 85% | 127.50% |
6 | 888 | 30% | 45.00% | 16 | 5,198 | 60% | 90.00% | 26 | 11,968 | 90% | 135.00% |
7 | 1,275 | 33% | 48.75% | 17 | 5,938 | 63% | 93.75% | 27 | 12,968 | 93% | 138.75% |
8 | 1,708 | 35% | 52.50% | 18 | 6,708 | 65% | 97.50% | 28 | 13,988 | 95% | 142.50% |
9 | 2,178 | 38% | 56.25% | 19 | 7,498 | 68% | 101.25% | 29 | 15,038 | 98% | 146.25% |
10 | 2,688 | 40% | 60.00% | 20 | 8,318 | 70% | 105.00% | 30 | 16,108 | 100% | 150.00% |
MAZE OF THE DARK MATTER
- 5×6
- Produces Mana
- Reduces Mana Decay
- Adds a new portrait option


PRODUCES MANA
Once you place this wonder, it begins producing Mana every 3 hours.

The ‘Ancient Wonder Power’ is the multiplier used to determine how much Mana is collected. This number is multiplied by the total number of provinces you have scouted.
The Ancient Wonder Power increases by 2.5% with each upgrade, and 5% with Rune level upgrades.
REDUCES MANA DECAY
Once you place this wonder, your mana decay amount will be lower.

The ‘Ancient Wonder Power’ is the % the basic decay rate is reduced by.
The Ancient Wonder Power increases by .2% for each level it is upgraded, and by .4% for each Rune level upgrade.
WHY CHOOSE?
- You need more Mana.
- The production of Mana per square per hour may not feel impressive at first, but combine this with the reduced decay rate and it really makes a difference.
WHY PASS?
- This wonder takes up a lot of space and doesn’t produce much Mana.
- This wonder takes several upgrades before its benefits are truly realized.
Rachel says: “I love how this wonder reduces the decay. It’s easier to hang onto my Mana. I like the extra Mana it produces, too.”
free-spirit says: “I wish I’d passed on this wonder, it takes up so much space and I get all of my mana needs instantly from using spells with my dragon abbey which makes decay a non-issue. If I hadn’t leveled it up right away I’d have already sold this one.”
Maze of the Dark Matter | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Level | Ranking Points Added | Mana every 3 hrs | Mana Decay | Level | Ranking Points Added | Mana every 3 hrs | Mana Decay | Level | Ranking Points Added | Mana every 3 hrs | Mana Decay |
1 | 0 | 3x | 8.80% | 11 | 3,860 | 9x | 6.40% | 21 | 11,950 | 15x | 4.00% |
2 | 200 | 3.5x | 8.60% | 12 | 4,690 | 9.5x | 6.20% | 22 | 13,210 | 15.5x | 3.80% |
3 | 480 | 4x | 8.40% | 13 | 5,570 | 10x | 6.00% | 23 | 14,510 | 16x | 3.60% |
4 | 840 | 4.5x | 8.20% | 14 | 6,500 | 10.5x | 5.80% | 24 | 15,840 | 16.5x | 3.40% |
5 | 1,270 | 5x | 8.00% | 15 | 7,470 | 11x | 5.60% | 25 | 17,210 | 17x | 3.20% |
6 | 1,270 | 6x | 7.60% | 16 | 7,470 | 12x | 5.20% | 26 | 17,210 | 18x | 2.80% |
7 | 1,830 | 6.5x | 7.40% | 17 | 8,530 | 12.5x | 5.00% | 27 | 18,650 | 18.5x | 2.60% |
8 | 2,450 | 7x | 7.20% | 18 | 9,630 | 13x | 4.80% | 28 | 20,120 | 19x | 2.40% |
9 | 3,130 | 7.5x | 7.00% | 19 | 10,770 | 13.5x | 4.60% | 29 | 21,630 | 19.5x | 2.20% |
10 | 3,860 | 8x | 6.80% | 20 | 11,950 | 14x | 4.40% | 30 | 23,170 | 20x | 2.00% |
DRAGON ABBEY
- 4×5
- Increases damage strength of Mage units
- Produces Mana with every enchantment used
- Adds a new portrait option


INCREASES MAGE DAMAGE
Once you place this wonder, all of your Mage units become instantly stronger. This includes Priests for Humans, Sorceresses for Elves, Banshees, and Blossom Mages.

The ‘Ancient Wonder Power’ is the % increase in damage your Mage units will gain. The Ancient Wonder Power increases by 1% with every upgrade, and by 2% with Rune level upgrades.
PRODUCES MANA WITH ENCHANTMENTS
Once you place this wonder, you can have mana on demand! You receive some mana every time you use any enchantment (does not include Combining Catalyst).

The ‘Ancient Wonder Power’ is the multiplier used to determine how much mana you receive with each enchantment placed. It is multiplied by the total number of provinces you have completed.
The Ancient Wonder Power increases by 1 for each level it is upgraded, and by 2 for each Rune level upgrade.
WHY CHOOSE?
- You like to fight; this wonder increases the strength of your Mage units.
- You use or have a lot of enchantments; you get Mana for each one you use!
WHY PASS?
- You don’t like to fight.
- You don’t need more Mana.
- Everyone needs more Mana, and who doesn’t need it on demand? Build this wonder.
Ainsley says: “Since at least level 6, this wonder has provided for nearly all of my mana needs, which really frees up a lot of space in my city for other things.”
Nadine says: “When I use spells, it can be like, 20, or 30 at a time. At just under three thousand Mana per spell, that’s more than 50 thousand extra Mana for doing something I would do anyway!”
Dragon Abbey | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Level | Ranking Points Added | Mage Boost | Mana per Enchantment | Level | Ranking Points Added | Mage Boost | Mana per Enchantment | Level | Ranking Points Added | Mage Boost | Mana per Enchantment |
1 | 0 | 106% | 6x | 11 | 3,018 | 118% | 18x | 21 | 9,338 | 130% | 30x |
2 | 158 | 107% | 7x | 12 | 3,668 | 119% | 19x | 22 | 10,318 | 131% | 31x |
3 | 378 | 108% | 8x | 13 | 4,358 | 120% | 20x | 23 | 11,328 | 132% | 32x |
4 | 658 | 109% | 9x | 14 | 5,078 | 121% | 21x | 24 | 12,368 | 133% | 33x |
5 | 998 | 110% | 10x | 15 | 5,838 | 122% | 22x | 25 | 13,438 | 134% | 34x |
6 | 998 | 112% | 12x | 16 | 5,838 | 124% | 24x | 26 | 13,438 | 136% | 36x |
7 | 1,438 | 113% | 13x | 17 | 6,668 | 125% | 25x | 27 | 14,568 | 137% | 37x |
8 | 1,918 | 114% | 14x | 18 | 7,528 | 126% | 26x | 28 | 15,718 | 138% | 38x |
9 | 2,448 | 115% | 15x | 19 | 8,418 | 127% | 27x | 29 | 16,898 | 139% | 39x |
10 | 3,018 | 116% | 16x | 20 | 9,338 | 128% | 28x | 30 | 18,098 | 140% | 40x |
TEMPLE OF THE TOADS
- 6×3
- Produces Heavy Ranged Units
- Increases Heavy Ranged damage
- Adds a new portrait option


PRODUCES HEAVY RANGED UNITS
Once you place this wonder, it begins producing Heavy Ranged units every 3 hours.

The ‘Ancient Wonder Power’ is the % of your squad size that will be produced every 3 hours.
The Ancient Wonder Power increases by 3.75% for each level it is upgraded, and by 7.5% for each Rune level upgrade.
INCREASES HEAVY RANGED DAMAGE
Once you place this wonder, all of your Heavy Ranged units become instantly stronger. This includes Mortars for Humans, Golems for Elves, Orc Strategists, and Faineant Frogs.

The ‘Ancient Wonder Power’ is the % increase in damage your Heavy Ranged units will gain. The Ancient Wonder Power increases by 1% with every upgrade, and by 2% with Rune level upgrades.
WHY CHOOSE?
- You like to fight.
- You like free units – Heavy Ranged Units!Increases the attack power of the Heavy Ranged units.
WHY PASS?
- You don’t like to fight.
Steven says: “I love any wonder that gives free units so I can’t wait to build this wonder. I’m using all of my broken shards on it.”
Robert says: “I can’t wait to build this wonder, I use Mortar units a lot and they’re one of my favorites.”
Temple of the Toads | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Level | Ranking Points Added | Heavy Ranged Units | Heavy Ranged Boost | Level | Ranking Points Added | Heavy Ranged Units | Heavy Ranged Boost | Level | Ranking Points Added | Heavy Ranged Units | Heavy Ranged Boost |
1 | 0 | 22.50% | 106% | 11 | 2,859 | 67.50% | 118% | 21 | 8,819 | 112.50% | 130% |
2 | 149 | 26.25% | 107% | 12 | 3,469 | 71.25% | 119% | 22 | 9,749 | 116.25% | 131% |
3 | 359 | 30.00% | 108% | 13 | 4,119 | 75.00% | 120% | 23 | 10,709 | 120.00% | 132% |
4 | 629 | 33.75% | 109% | 14 | 4,799 | 78.75% | 121% | 24 | 11,689 | 123.75% | 133% |
5 | 949 | 37.50% | 110% | 15 | 5,519 | 82.50% | 122% | 25 | 12,699 | 127.50% | 134% |
6 | 949 | 45.00% | 112% | 16 | 5,519 | 90.00% | 124% | 26 | 12,699 | 135.00% | 136% |
7 | 1,359 | 48.75% | 113% | 17 | 6,299 | 93.75% | 125% | 27 | 13,759 | 138.75% | 137% |
8 | 1,819 | 52.50% | 114% | 18 | 7,109 | 97.50% | 126% | 28 | 14,849 | 142.50% | 138% |
9 | 2,319 | 56.25% | 115% | 19 | 7,949 | 101.25% | 127% | 29 | 15,959 | 146.25% | 139% |
10 | 2,859 | 60.00% | 116% | 20 | 8,819 | 105.00% | 128% | 30 | 17,099 | 150.00% | 140% |
ELVENAR TRADE CENTER
- 5×5
- Produces Divine Seeds
- Increases duration of Magical Manufactoring Enchantments
- Increases effect of Magical Manufactoring Enchantments


DIVINE SEEDS PRODUCTION
This wonder will produce divine seeds every 12 hours once placed.

The ‘Ancient Wonder Power’ is the multiplier used with your Main Hall level to determine the number of Divine Seeds produced.
The Ancient Wonder Power increases by 4 for each level it is upgraded, and by 8 for each Rune level upgrade.
LONGER MAGICAL MANUFACTORING
Once you place this wonder, all Magical Manufactoring Enchantments will last longer than usual.

The ‘Ancient Wonder Power’ is the % the basic duration time will be increased by.
The Ancient Wonder Power increases by 2.5% for each level it is upgraded, and by 5% for each Rune level upgrade.
STRONGER MAGICAL MANUFACTORING
Once you place this wonder, Magical Manufactoring Enchantments will have a stronger than usual effect.

The ‘Ancient Wonder Power’ is the % the basic effect will be increased by.
The Ancient Wonder Power increases by 2.5% for each level it is upgraded, and by 5% for each Rune level upgrade.
WHY CHOOSE?
- You don’t have high enough seeds production from your trader alone and need to supplement it.
- You use Magical Manufactoring enchantments often.
WHY PASS?
- You don’t need any more seeds; your trader is already producing more than enough.
- You don’t use Magical Manufactoring enchantments often.
Amber says: “I’m going to pass on this wonder. I rarely use Magical Manufactoring enchantments and I get plenty of seeds from my trader.”
stantheman says: “I don’t get a lot of seeds from my trader. I’ve always stayed within the chapter scouting, so I don’t have a lot of provinces, and I don’t have that many wonders, so this one is really going to help me out a lot!”
Elvenar Trade Center | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Ranking Points Added | Divine Seeds | MM Time | MM Boost | Level | Ranking Points Added | Divine Seeds | MM Time | MM Boost | Level | Ranking Points Added | Divine Seeds | MM Time | MM Boost |
1 | 0 | 24x | 15.00% | 57.50% | 11 | 3,429 | 72x | 45.00% | 72.50% | 21 | 10,639 | 120x | 75.00% | 87.50% |
2 | 179 | 28x | 17.50% | 58.75% | 12 | 4,169 | 76x | 47.50% | 73.75% | 22 | 11,759 | 124x | 77.50% | 88.75% |
3 | 429 | 32x | 20.00% | 60.00% | 13 | 4,949 | 80x | 50.00% | 75.00% | 23 | 12,909 | 128x | 80.00% | 90.00% |
4 | 749 | 36x | 22.50% | 61.25% | 14 | 5,779 | 84x | 52.50% | 76.25% | 24 | 14,099 | 132x | 82.50% | 91.25% |
5 | 1,129 | 40x | 25.00% | 62.50% | 15 | 6,649 | 88x | 55.00% | 77.50% | 25 | 15,319 | 136x | 85.00% | 92.50% |
6 | 1,129 | 48x | 30.00% | 65.00% | 16 | 6,649 | 96x | 60.00% | 80.00% | 26 | 15,319 | 144x | 90.00% | 95.00% |
7 | 1,629 | 52x | 32.50% | 66.25% | 17 | 7,589 | 100x | 62.50% | 81.25% | 27 | 16,599 | 148x | 92.50% | 96.25% |
8 | 2,179 | 56x | 35.00% | 67.50% | 18 | 8,569 | 104x | 65.00% | 82.50% | 28 | 17,909 | 152x | 95.00% | 97.50% |
9 | 2,779 | 60x | 37.50% | 68.75% | 19 | 9,589 | 108x | 67.50% | 83.75% | 29 | 19,249 | 156x | 97.50% | 98.75% |
10 | 3,429 | 64x | 40.00% | 70.00% | 20 | 10,639 | 112x | 70.00% | 85.00% | 30 | 20,619 | 160x | 100.00% | 100.00% |
SUNSET TOWERS
- 7×3
- Provides Divine Seeds in Neighborly Reward Help Chests
- Reduces Divine Seed Decay percent
- New portrait


SEEDS FROM NEIGHBORLY HELP
Once you place this wonder, you will begin seeing Divine Seeds in Neighborly Help Reward Chests.
The amount depends on the level of the wonder, and the level of your main hall.

The ‘Ancient Wonder Power’ is the multiplier that is used. When you first place the Ancient Wonder, this will be 18, meaning you will get 18x your Main Hall level in each Neighborly Help Reward Chest. The Ancient Wonder Power increases by 3 with each level upgraded, and by 6 on Rune-level upgrades.
DIVINE SEED DECAY DECREASE
Once you place this wonder, your Divine Seeds will begin decaying at a slower rate.
Instead of losing 10% in decay each day, you will only lose 8.8%.

The ‘Ancient Wonder Power’ is the amount deducted from the standard decay rate, based on the level of the wonder. The Ancient Wonder power increases by .2% with each level upgraded, and by .4% on Rune-level upgrades.
WHY CHOOSE?
- You don’t have high enough seeds production from your trader alone and need to supplement it.
WHY PASS?
- You don’t need any more seeds; the only purpose of this wonder is to help with Divine Seeds.
Tedious says: “I skipped Sunset Towers. My seed production from my AW levels and from various event buildings is high enough that I don’t need the extra seeds that the decay reduction would provide.”
TsarDushan says: “I was short a few times with Divine seeds in the previous chapter, so I’m hoping this will help me in the next one.”
Sunset Towers | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Level | Ranking Points Added | Divine Seeds per Chest | Divine Seeds Decay | Level | Ranking Points Added | Divine Seeds per Chest | Divine Seeds Decay | Level | Ranking Points Added | Divine Seeds per Chest | Divine Seeds Decay |
1 | 0 | 18x | 8.80% | 11 | 3,112 | 54x | 6.40% | 21 | 9,612 | 90x | 4.00% |
2 | 162 | 21x | 8.60% | 12 | 3,782 | 57x | 6.20% | 22 | 10,622 | 93x | 3.80% |
3 | 392 | 24x | 8.40% | 13 | 4,492 | 60x | 6.00% | 23 | 11,662 | 96x | 3.60% |
4 | 682 | 27x | 8.20% | 14 | 5,232 | 63x | 5.80% | 24 | 12,732 | 99x | 3.40% |
5 | 1,032 | 30x | 8.00% | 15 | 6,012 | 66x | 5.60% | 25 | 13,832 | 102x | 3.20% |
6 | 1,032 | 36x | 7.60% | 16 | 6,012 | 72x | 5.20% | 26 | 13,832 | 108x | 2.80% |
7 | 1,482 | 39x | 7.40% | 17 | 6,862 | 75x | 5.00% | 27 | 14,992 | 111x | 2.60% |
8 | 1,982 | 42x | 7.20% | 18 | 7,742 | 78x | 4.80% | 28 | 16,172 | 114x | 2.40% |
9 | 2,522 | 45x | 7.00% | 19 | 8,662 | 81x | 4.60% | 29 | 17,382 | 117x | 2.20% |
10 | 3,112 | 48x | 6.80% | 20 | 9,612 | 84x | 4.40% | 30 | 18,622 | 120x | 2.00% |
VICTORY SPRINGS
- 6×4
- Increases Training Grounds training speed
- Increases the damage of Light Melee Units
- New Portrait


TRAINING GROUNDS SPEED
Once you place this wonder, your Training Grounds speed will increase.
NOTE: The increase will only apply to new units added to the training queue. If you have training grounds units in the queue when the construction for placing or upgrading this wonder completes, cancel and re-add them for the increased speed to be applied.

The ‘Ancient Wonder Power’ is the % increase you are receiving in training speed. At level 1, it makes your Training Grounds speed 15% faster. The wonder power increases by 2.5% with each level upgraded, and 5% on Rune-level upgrades.
STRONGER LIGHT MELEE
Once you place this wonder, all of your Light Melee units, including Axe Barbarian for Humans, Sword Dancer for Elves, Cerberus, and Drone Rider, become stronger in battle.

The ‘Ancient Wonder Power’ is the increase in attack power your units receive. The Ancient Wonder power starts at 6%, and increases by 1% with each level upgraded, and by 2% on Rune-level upgrades.
WHY CHOOSE?
- You fight often; the enhancement to Light Melee units really helps.
- You train and use Training Grounds units (Cerberus, Dryad, Banshee, Orc General, Orc Strategist) often.
WHY PASS?
- You don’t fight; this wonder only provides military benefits.
Yogi Dave says: “Must have if you participate in tournaments. Finally a wonder that speeds up training grounds production! I use all troops from the training grounds, but slow production has discouraged training them. The increased attack strength of light melee is icing on the cake.”
Tedious says: “I consider Victory Springs a must-have wonder as someone active in tournaments. First, light melee units are the primary unit for arguably the 2 hardest tournaments (scrolls and dust). Second, faster training speeds for my Training Grounds means I can produce more Cerberus and Orc Strategists, two of my favorite units.”
Victory Springs | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Level | Ranking Points Added | TG Speed Increase | Light Melee Damage | Level | Ranking Points Added | TG Speed Increase | Light Melee Damage | Level | Ranking Points Added | TG Speed Increase | Light Melee Damage |
1 | 0 | 15% | 106% | 11 | 3,365 | 45% | 118% | 21 | 10,395 | 75% | 130% |
2 | 175 | 18% | 107% | 12 | 4,085 | 48% | 119% | 22 | 11,485 | 78% | 131% |
3 | 425 | 20% | 108% | 13 | 4,845 | 50% | 120% | 23 | 12,615 | 80% | 132% |
4 | 735 | 23% | 109% | 14 | 5,655 | 53% | 121% | 24 | 13,775 | 83% | 133% |
5 | 1,115 | 25% | 110% | 15 | 6,495 | 55% | 122% | 25 | 14,965 | 85% | 134% |
6 | 1,115 | 30% | 112% | 16 | 9,495 | 60% | 124% | 26 | 14,965 | 90% | 136% |
7 | 1,605 | 33% | 113% | 17 | 7,415 | 63% | 125% | 27 | 16,215 | 93% | 137% |
8 | 2,145 | 35% | 114% | 18 | 8,375 | 65% | 126% | 28 | 17,495 | 95% | 138% |
9 | 2,735 | 38% | 115% | 19 | 9,365 | 68% | 127% | 29 | 18,805 | 98% | 139% |
10 | 3,365 | 40% | 116% | 20 | 10,395 | 70% | 128% | 30 | 20,145 | 100% | 140% |
PYRAMID OF PURIFICATION
- 4×6
- Produces Heavy Melee Units
- Gives random boosted Sentient Goods when picking up Orcs


HEAVY MELEE UNITS
Once you place this wonder, it will begin producing the Heavy Melee unit of your Barracks, which you can collect every 3 hours.

The ‘Ancient Wonder Power’ is the % your Squad Size the wonder will produce. When you first place the Ancient Wonder, this will be 22.5%, meaning it will produce 22.5% of a squad in Heavy Melee units every 3 hours.
With each level this wonder is upgraded, the Ancient Wonder power increases by 3.75%, and 7.5% on Rune level upgrades.
SENTIENT GOODS
After placing this wonder, when you collect Orcs from any source, be it an Armory, an Ancient Wonder, or an Orc-producing event building, you will receive some of your first or second tier boosted sentient goods.



The amount you receive will be calculated as a percentage of the number of Orcs you collect. The percentage will increase as you upgrade the Wonder.
Note: Each separate collection triggers a new random determination of goods received. If you collect several Orc productions with one click/mouse action, this will count as one production, and the goods received will be either all Sentient Tier 1 (S1) or all Sentient Tier 2 (S2).
If you would like some of each S1 and S2, you may want to collect Orcs from one armory/source at a time, rather than all at once, so that you are more likely to get at least some of the goods you prefer. In other words, click and release each one separately, vs. clicking and dragging across all of them at once.

The ‘Ancient Wonder Power’ is the % of Orcs you receive in Sentient Goods. When you first place the Ancient Wonder, this will be 30%, meaning it will produce Sentient Goods every time you produce and collect Orcs at a rate of 30% of the Orcs you collect.
With each level this wonder is upgraded, the Ancient Wonder power increases by 5%, and 10% on Rune level upgrades.
WHY CHOOSE?
- You like free units.
- You need more Sentient Goods.
WHY PASS?
- You don’t fight.
- You don’t need more Sentient Goods.
Yogi Dave says: “With this wonder giving free heavy melee units, there is now a wonder giving each of the five unit classes. The free sentient goods when collecting orcs is a great bonus. Even if you don’t need the sentient goods that produces they decay into lower tier goods. I love it.”
Dinatou says: “I love the wonders that give me free units, I always build those. I also liked the portrait it came with.”
Pyramid of Purification | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Level | Ranking Points Added | Sentient Goods | Heavy Melee Units | Level | Ranking Points Added | Sentient Goods | Heavy Melee Units | Level | Ranking Points Added | Sentient Goods | Heavy Melee Units |
1 | 0 | 30% | 22.50% | 11 | 3,365 | 90% | 67.50% | 21 | 10,395 | 150% | 112.50% |
2 | 175 | 35% | 26.25% | 12 | 4,085 | 95% | 71.25% | 22 | 11,485 | 155% | 116.25% |
3 | 425 | 40% | 30.00% | 13 | 4,845 | 100% | 75.00% | 23 | 12,615 | 160% | 120.00% |
4 | 735 | 45% | 33.75% | 14 | 5,655 | 105% | 78.75% | 24 | 13,775 | 165% | 123.75% |
5 | 1,115 | 50% | 37.50% | 15 | 6,495 | 110% | 82.50% | 25 | 14,965 | 170% | 127.50% |
6 | 1,115 | 60% | 45.00% | 16 | 6,495 | 120% | 90.00% | 26 | 14,965 | 180% | 135.00% |
7 | 1,605 | 65% | 48.75% | 17 | 7,415 | 125% | 93.75% | 27 | 16,215 | 185% | 138.75% |
8 | 2,145 | 70% | 52.50% | 18 | 8,375 | 130% | 97.50% | 28 | 17,495 | 190% | 142.50% |
9 | 2,735 | 75% | 56.25% | 19 | 9,365 | 135% | 101.25% | 29 | 18,805 | 195% | 146.25% |
10 | 3,365 | 80% | 60.00% | 20 | 10,395 | 140% | 105.00% | 30 | 20,145 | 200% | 150.00% |
LIGHTHOUSE OF GOOD NEIGHBORHOOD
- 8×3
- Increases Ensorcelled Endowment spell duration
- Improves Ensorcelled Endowment spell effect
- Boosts Mana production on Neighborly Helped-boosted Culture buildings


LONGER ENSORCELLED ENDOWMENTS
Once you place this wonder, your Ensorcelled Endowments will begin to last longer. Instead of 48 hours, it will last for just over 55, and longer at higher levels.

The ‘Ancient Wonder Power’ is the % increase in duration. When you first place the Ancient Wonder, this will be 15%, meaning Ensorcelled Endowment Enchantments will last 15% longer than normal.
With each level this wonder is upgraded, the Ancient Wonder power increases by 2.5%, and 5% on Rune level upgrades.
STRONGER ENSORCELLED ENDOWMENTS
Once you place this wonder, your Ensorcelled Endowments will be more powerful.

The ‘Ancient Wonder Power’ is the % increase to the Culture Bonus you will receive. When you first place the Ancient Wonder, this will be 1%, meaning each Ensorcelled Endowment Enchantment added to a polished culture building while you have an active culture bonus will add 6% to your culture bonus instead of 5%
The Ancient Wonder Power increases by 1% for each Rune level upgrade.
NEIGHBORLY HELP MANA BOOST
Once you place this wonder, neighborly help will begin boosting the mana output on any building which has been enchanted with Ensorcelled Endowment.

The ‘Ancient Wonder Power’ is the % increase to mana production you will receive. When you first place the Ancient Wonder, this will be 15%, meaning each Ensorcelled Endowment Enchantment added to a polished culture building will produce 15% more mana than usual.
The Ancient Wonder Power increases by 2.5% with each upgrade, and 5% on Rune Level upgrades.
WHY CHOOSE?
- You would like to increase your mana production.
- You use Ensorcelled Endowment enchantments often.
WHY PASS?
- You don’t need more mana.
- You rarely if ever have a culture bonus or don’t use Ensorcelled Endowment enchantments often.
Tedious says: “I skipped Lighthouse, because I don’t rely much on Ensorcelled Endowment for cultural boosts. I also don’t get much mana from high-culture buildings, so it is unlikely that those buildings will be targeted for neighborly help.”
Nomar says: “I love my Lighthouse of Good Neighborhood because it makes the timer on the Ensorcelled Endowment spells last a lot longer and the extra 1% per spell adds up and makes a bigger difference than I expected. The extra Mana is also always needed.”
Lighthouse of Good Neighborhood | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Ranking Points Added | EE Time | EE Effect | NH Mana | Level | Ranking Points Added | EE Time | EE Effect | NH Mana | Level | Ranking Points Added | EE Time | EE Effect | NH Mana |
1 | 0 | 15.00% | 6% | 15.00% | 11 | 3,365 | 45.00% | 8% | 45.00% | 21 | 10,935 | 75.00% | 10% | 75.00% |
2 | 175 | 17.50% | 6% | 17.50% | 12 | 4,085 | 47.50% | 8% | 47.50% | 22 | 11,485 | 77.50% | 10% | 77.50% |
3 | 425 | 20.00% | 6% | 20.00% | 13 | 4,845 | 50.00% | 8% | 50.00% | 23 | 12,615 | 80.00% | 10% | 80.00% |
4 | 735 | 22.50% | 6% | 22.50% | 14 | 5,655 | 52.50% | 8% | 52.50% | 24 | 13,775 | 82.50% | 10% | 82.50% |
5 | 1,115 | 25.00% | 6% | 25.00% | 15 | 6,495 | 55.00% | 8% | 55.00% | 25 | 14,965 | 85.00% | 10% | 85.00% |
6 | 1,115 | 30.00% | 7% | 30.00% | 16 | 6,495 | 60.00% | 9% | 60.00% | 26 | 14,965 | 90.00% | 11% | 90.00% |
7 | 1,605 | 32.50% | 7% | 32.50% | 17 | 7,415 | 62.50% | 9% | 62.50% | 27 | 16,215 | 92.50% | 11% | 92.50% |
8 | 2,145 | 35.00% | 7% | 35.00% | 18 | 8,375 | 65.00% | 9% | 65.00% | 28 | 17,495 | 95.00% | 11% | 95.00% |
9 | 2,735 | 37.50% | 7% | 37.50% | 19 | 9,365 | 67.50% | 9% | 67.50% | 29 | 18,805 | 97.50% | 11% | 97.50% |
10 | 3,365 | 40.00% | 7% | 40.00% | 20 | 10,395 | 70.00% | 9% | 70.00% | 30 | 20,145 | 100.00% | 11% | 100.00% |
D111-A “TIMEWARP”
- 3×6
- Increases Sentient production boost
- Decreases Tournament cooldown time


INCREASES SENTIENT PRODUCTION BOOST
Once you place this wonder, your relic boost for Sentient goods will become stronger, increasing the amount of Sentient goods you produce.

The ‘Ancient Wonder Power’ is the % added to the basic production. The Ancient Wonder Power increases by 4% with every upgrade, and by 8% with Rune level upgrades.
SHORTER TOURNAMENT COOLDOWN TIME
Once you place this wonder, the time you must wait in between tournament rounds will be shorter.

The ‘Ancient Wonder Power’ is the % of the cooldown time that will be saved in between each tournament round. Instead of having to wait 16 hours in between each tournament round, a level 1 Timewarp will decrease this to 14 hours and 4 minutes.
The Ancient Wonder Power starts at 12% for level 1, increases by 2% for each upgrade, and 4% for each Rune level upgrade.
WHY CHOOSE?
- You would like to increase sentient goods production.
- You would like to be able to reach the 6th round in the tournament without losing sleep.
WHY PASS?
- You don’t need more sentient goods.
- You don’t participate in the tournament.
- You don’t have any problem achieving 6 rounds in the tournament.
Nomar says: “I love that it reduces the cool down period between tournament rounds. It allows me to reach all six rounds with ease and I don’t need to use as much pet food on my Fire Phoenix.”
AmaliaUT says: “I love my Timewarp, it’s the best thing EVER invented. I love that I can ALWAYS finish my 6 stars way before the deadline. No need to rush!”
Hedon says: “I cherish mine, but I don’t see much need to upgrade it far. The 2 hour reduction is more than enough for me.
D111-a “Timewarp” | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Level | Ranking Points Added | Sentient Goods Boost | Tournament Timer | Level | Ranking Points Added | Sentient Goods Boost | Tournament Timer | Level | Ranking Points Added | Sentient Goods Boost | Tournament Timer | |||
1 | 0 | 24% | -12.00% | 11 | 2,859 | 72% | -36.00% | 21 | 8,819 | 120% | -60.00% | |||
2 | 149 | 28% | -14.00% | 12 | 3,469 | 76% | -38.00% | 22 | 9,749 | 124% | -62.00% | |||
3 | 359 | 32% | -16.00% | 13 | 4,119 | 80% | -40.00% | 23 | 10,709 | 128% | -64.00% | |||
4 | 629 | 36% | -18.00% | 14 | 4,799 | 84% | -42.00% | 24 | 11,689 | 132% | -66.00% | |||
5 | 949 | 40% | -20.00% | 15 | 5,519 | 88% | -44.00% | 25 | 12,699 | 136% | -68.00% | |||
6 | 949 | 48% | -24.00% | 16 | 5,519 | 96% | -48.00% | 26 | 12,699 | 144% | -72.00% | |||
7 | 1,359 | 52% | -26.00% | 17 | 6,299 | 100% | -50.00% | 27 | 13,759 | 148% | -74.00% | |||
8 | 1,819 | 56% | -28.00% | 18 | 7,109 | 104% | -52.00% | 28 | 14,849 | 152% | -76.00% | |||
9 | 2,319 | 60% | -30.00% | 19 | 7,949 | 108% | -54.00% | 29 | 15,959 | 156% | -78.00% | |||
10 | 2,859 | 64% | -32.00% | 20 | 8,819 | 112% | -56.00% | 30 | 17,099 | 160% | -80.00% |
D222-Z “SIMIA SAPIENS”
- 6×5
- Reduces Sentient goods decay
- Provides a unit production boost


REDUCES SENTIENT GOODS DECAY
Once you place this wonder, your Sentient goods will begin decaying at a slower rate.
Instead of losing 10% in decay each day, you will only lose 8.8%, and even lower with upgrades.

The ‘Ancient Wonder Power’ is the amount deducted from the standard decay rate, based on the level of the wonder. The Ancient Wonder power increases by .2% with each level upgraded, and by .4% with each Rune-level upgrade.
UNIT PRODUCTION BOOST
Once you place this wonder, you will begin receiving more units from each production in any of the 3 training buildings.
You will NOT gain additional units from other building types, such as Ancient Wonders or special event buildings.


The ‘Ancient Wonder Power’ is the % of unit increase you will receive.
In the example above, 383 is 6% of 6381 (3348 + 1347 + 1680 + 6).
The Ancient Wonder Power starts at 6% for level 1, increases by 1% for each upgrade, and 2% for each Rune level upgrade.
WHY CHOOSE?
- You would like free units.
- You would like your sentient goods to decay more slowly.
WHY PASS?
- You don’t fight or auto-fight.
- You enjoy the sentient goods decay for the standard goods conversion.
darknightluv says: “I like it when my troops breed like wild rabbits! I will be focusing on upgrading this one for sure.”
Lelanya says: “Woo hoo! More troops, what’s not to like? Couple that with slowing decay rates means it saves me my [Magical Manufacturing] spells ’til I can stock up again.”
D222-z “Simia Sapiens” | ||||||||||||||
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Level | Ranking Points Added | Sentient Goods Decay | Unit Production | Level | Ranking Points Added | Sentient Goods Decay | Unit Production | Level | Ranking Points Added | Sentient Goods Decay | Unit Production | |||
1 | 0 | 8.8% | 6.00% | 11 | 3,860 | 6.4% | 18.00% | 21 | 11,950 | 4.0% | 30.00% | |||
2 | 200 | 8.6% | 7.00% | 12 | 4,690 | 6.2% | 19.00% | 22 | 13,210 | 3.8% | 31.00% | |||
3 | 480 | 8.4% | 8.00% | 13 | 5,570 | 6.0% | 20.00% | 23 | 14,510 | 3.6% | 32.00% | |||
4 | 840 | 8.2% | 9.00% | 14 | 6,500 | 5.8% | 21.00% | 24 | 15,840 | 3.4% | 33.00% | |||
5 | 1,270 | 8.0% | 10.00% | 15 | 7,470 | 5.6% | 22.00% | 25 | 17,210 | 3.2% | 34.00% | |||
6 | 1,270 | 7.6% | 12.00% | 16 | 7,470 | 5.2% | 24.00% | 26 | 17,210 | 2.8% | 36.00% | |||
7 | 1,830 | 7.4% | 13.00% | 17 | 8,530 | 5.0% | 25.00% | 27 | 18,650 | 2.6% | 37.00% | |||
8 | 2,450 | 7.2% | 14.00% | 18 | 9,630 | 4.8% | 26.00% | 28 | 20,120 | 2.4% | 38.00% | |||
9 | 3,130 | 7.0% | 15.00% | 19 | 10,770 | 4.6% | 27.00% | 29 | 21,630 | 2.2% | 39.00% | |||
10 | 3,860 | 6.8% | 16.00% | 20 | 11,950 | 4.4% | 28.00% | 30 | 23,170 | 2.0% | 40.00% |
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---|---|---|---|---|
All About Ancient Wonders |
Details for each Ancient Wonder |
Ancient Wonder Comparison Guide |
Bonus Chest Reward Charts |
Wonder Society KP Pooling Method |